Lithium
- Added Crushed Lithium Smelting.
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@@ -47,7 +47,7 @@ public class IndustrialMixerBlock extends KineticBlock implements IBE<Industrial
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public InteractionResult use(BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult result) {
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if(hand == InteractionHand.OFF_HAND)
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return InteractionResult.PASS;
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if(level.getBlockEntity(pos) instanceof IndustrialMixerBlockEntity be){
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if(level.getBlockEntity(pos) instanceof IndustrialMixerBlockEntity be) {
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ItemStack stack = player.getItemInHand(hand);
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MixerMode mixerMode = be.mixerMode;
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ItemStack stackInside = mixerMode.item;
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@@ -1369,6 +1369,10 @@ public class TFMGStandardRecipeGen extends TFMGRecipeProvider {
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NICKEL_FROM_CRUSHED_BLASTING = create(TFMGItems.NICKEL_INGOT::get).withSuffix("_from_crushed_blasting")
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.viaCooking(() -> AllItems.CRUSHED_NICKEL)
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.inBlastFurnace(),
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LITHIUM_FROM_CRUSHED_BLASTING = create(TFMGItems.LITHIUM_INGOT::get).withSuffix("_from_crushed_blasting")
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.viaCooking(() -> TFMGItems.CRUSHED_LITHIUM)
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.inBlastFurnace(),
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//
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THERMITE_GRENADE = create(TFMGItems.THERMITE_GRENADE)
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