# Changelog ## Additions ### Items: - Lithium now has a Crushed Raw Ore item. ### Recipes: - Added crushing recipes for Crushed Raw Lithium. - Added Smelting & Blasting recipes for Crushed Raw Lithium. ### Tags: - Items such as ingots and nuggets are now tagged with their group tags (e.g. `forge:ingots`). ## Changes ### Items: - Pipes now properly display in the "Create: TFMG Building Blocks" Creative Tab. ### Vat: - The Vat now also saves the position of attachments instead of just the operation ID. - Vat Attachments can now define situations where they aren't operational and cannot be used for recipes. - Attachments that are not operational now display in the tooltip of the Vat but specify that they are not operational. - The Electrode Holder now always provides their operation id. - The Industrial Mixer now requires a minimum speed input of "medium". - The Vat JEI tab now combines ingredients of the same input into one slot to reduce clutter. - The Vat JEI tab now properly displays if a recipe requires a Firebrick Lined Vat. - The Vat JEI tab now displays if a recipe requires a Cast Iron Vat. - The Vat JEI tab now properly displays if a recipe requires a centrifuge. - The Firebrick Lined Vat item model now uses its single windowless model instead of the windowed model. - The Vat can now be multi-placed like Fluid Tanks and Item Vaults. ### Blocks: - The Converter now uses its own config instead of the config for the Accumulator. ### Flarestack/Exhaust/Smokestack - Slightly tweaked throughput. - Add pairity between Smokestacks & Flarestacks and Exhausts. - Add dynamic drain rate & particle spawn. ### Ponder: - The ponder for the Pumpjack now specifies the need to glue the parts together. ### Recipes: - The recipe for the Coated Circuit Board is now Deploying instead of Item Application. - TFMGCompactingRecipeGen no longer extends TFMGPressingRecipeGen, which resulted in pressing recipes also registering as compacting recipes. - TFMG's Mechanical Crafting recipes have been moved to TFMG's namespace instead of Create's namespace. ## Bug Fixes - Fixed a bug where the Vat would only output the first fluid result of a recipe. - Fixed a bug where some recipe advancement files would be empty, causing logging errors. - Fixed a bug where dropping the Advanced Potato Cannon would cause the game to crash.