Files
Create-The_Factory_Must_Grow/trash_bin/old/crank/PumpjackCrankBlock.java
2024-01-27 20:47:04 +01:00

49 lines
2.1 KiB
Java

package com.drmangotea.createindustry.blocks.machines.oil_processing.pumpjack.old.crank;
import com.drmangotea.createindustry.registry.TFMGBlockEntities;
import com.drmangotea.createindustry.registry.TFMGShapes;
import com.simibubi.create.content.equipment.wrench.IWrenchable;
import com.simibubi.create.foundation.block.IBE;
import net.minecraft.core.BlockPos;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.RenderShape;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
public class PumpjackCrankBlock extends HorizontalDirectionalBlock implements IBE<PumpjackCrankBlockEntity>, IWrenchable {
public PumpjackCrankBlock(Properties p_54120_) {
super(p_54120_);
}
public BlockState getStateForPlacement(BlockPlaceContext p_54779_) {
return this.defaultBlockState().setValue(HorizontalDirectionalBlock.FACING, p_54779_.getHorizontalDirection());
}
@Override
public VoxelShape getShape(BlockState state, BlockGetter p_220053_2_, BlockPos p_220053_3_,
CollisionContext p_220053_4_) {
return TFMGShapes.PUMPJACK_CRANK;
}
@Override
public Class<PumpjackCrankBlockEntity> getBlockEntityClass() {
return PumpjackCrankBlockEntity.class;
}
@Override
public RenderShape getRenderShape(BlockState pState) {
return RenderShape.MODEL;
}
@Override
public BlockEntityType<? extends PumpjackCrankBlockEntity> getBlockEntityType() {
return TFMGBlockEntities.PUMPJACK_CRANK.get();
}
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> p_54794_) {
p_54794_.add(HorizontalDirectionalBlock.FACING);
}
}