Improve documentation for Intel and AMD installations

This commit is contained in:
Josh.5
2024-05-08 17:22:57 +12:00
parent 28c19ed1b2
commit 47f6f7a176
6 changed files with 230 additions and 25 deletions

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@@ -13,6 +13,9 @@ SHM_SIZE=2G
## HOME_DIR: ## HOME_DIR:
## Description: The path to the home directory on your host. Mounts to `/home/default` inside the container. ## Description: The path to the home directory on your host. Mounts to `/home/default` inside the container.
HOME_DIR=/opt/container-data/steam-headless/home HOME_DIR=/opt/container-data/steam-headless/home
## SHARED_SOCKETS_DIR:
## Description: Shared sockets such as pulse audio and X11.
SHARED_SOCKETS_DIR=/opt/container-data/steam-headless/sockets
## GAMES_DIR: ## GAMES_DIR:
## Description: The path to the games directory on your host. Mounts to `/mnt/games` inside the container. ## Description: The path to the games directory on your host. Mounts to `/mnt/games` inside the container.
GAMES_DIR=/mnt/games GAMES_DIR=/mnt/games
@@ -62,7 +65,7 @@ WEB_UI_MODE=vnc
ENABLE_VNC_AUDIO=true ENABLE_VNC_AUDIO=true
## PORT_NOVNC_WEB: ## PORT_NOVNC_WEB:
## Description: Configure the port to use for the WebUI. ## Description: Configure the port to use for the WebUI.
PORT_NOVNC_WEB=58083 PORT_NOVNC_WEB=8083
## NEKO_NAT1TO1: ## NEKO_NAT1TO1:
## Description: Configure nat1to1 for the neko WebUI if it is enabled by setting 'WEB_UI_MODE' to 'neko'. ## Description: Configure nat1to1 for the neko WebUI if it is enabled by setting 'WEB_UI_MODE' to 'neko'.
## This will need to be the IP address of the host. ## This will need to be the IP address of the host.
@@ -98,6 +101,11 @@ SUNSHINE_PASS=admin
## evdev events for Keyboard, Mouse, etc. ## evdev events for Keyboard, Mouse, etc.
## Supported Modes: ['primary'] ## Supported Modes: ['primary']
ENABLE_EVDEV_INPUTS=true ENABLE_EVDEV_INPUTS=true
## FORCE_X11_DUMMY_CONFIG:
## Available Options: ['true', 'false']
## Description: Forces the installation of xorg.dummy.conf. This should be used when your output device does not have a monitor connected.
## Supported Modes: ['primary']
FORCE_X11_DUMMY_CONFIG=false
# Nvidia specific config (not required for non Nvidia GPUs) # Nvidia specific config (not required for non Nvidia GPUs)
## NVIDIA_DRIVER_CAPABILITIES: ## NVIDIA_DRIVER_CAPABILITIES:

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@@ -0,0 +1,76 @@
---
version: "3.8"
services:
steam-headless:
image: josh5/steam-headless:latest
restart: unless-stopped
## NOTE: This config uses privileged to access to host to be able to access the required devices
privileged: true
shm_size: ${SHM_SIZE}
ipc: host # Could also be set to 'shareable'
ulimits:
nofile:
soft: 1024
hard: 524288
# NETWORK:
## NOTE: With this configuration, if we do not use the host network, then physical device input
## is not possible and your USB connected controllers will not work in steam games.
network_mode: host
hostname: ${NAME}
extra_hosts:
- "${NAME}:127.0.0.1"
# ENVIRONMENT:
## Read all config variables from the .env file
environment:
# System
- TZ=${TZ}
- USER_LOCALES=${USER_LOCALES}
- DISPLAY=${DISPLAY}
# User
- PUID=${PUID}
- PGID=${PGID}
- UMASK=${UMASK}
- USER_PASSWORD=${USER_PASSWORD}
# Mode
- MODE=${MODE}
# Web UI
- WEB_UI_MODE=${WEB_UI_MODE}
- ENABLE_VNC_AUDIO=${ENABLE_VNC_AUDIO}
- PORT_NOVNC_WEB=${PORT_NOVNC_WEB}
- NEKO_NAT1TO1=${NEKO_NAT1TO1}
# Steam
- ENABLE_STEAM=${ENABLE_STEAM}
- STEAM_ARGS=${STEAM_ARGS}
# Sunshine
- ENABLE_SUNSHINE=${ENABLE_SUNSHINE}
- SUNSHINE_USER=${SUNSHINE_USER}
- SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
- FORCE_X11_DUMMY_CONFIG=${FORCE_X11_DUMMY_CONFIG}
# Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
- NVIDIA_DRIVER_VERSION=${NVIDIA_DRIVER_VERSION}
# VOLUMES:
volumes:
# The location of your home directory.
- ${HOME_DIR}/:/home/default/:rw
# The location where all games should be installed.
# This path needs to be set as a library path in Steam after logging in.
# Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket.
- ${SHARED_SOCKETS_DIR}/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket.
- ${SHARED_SOCKETS_DIR}/pulse/:/tmp/pulse/:rw
# Input devices used for mouse and joypad support inside the container.
- /dev/input/:/dev/input/:ro

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@@ -0,0 +1,92 @@
---
version: "3.8"
services:
steam-headless:
image: josh5/steam-headless:latest
restart: unless-stopped
shm_size: ${SHM_SIZE}
ipc: host # Could also be set to 'shareable'
ulimits:
nofile:
soft: 1024
hard: 524288
cap_add:
- NET_ADMIN
- SYS_ADMIN
- SYS_NICE
security_opt:
- seccomp:unconfined
- apparmor:unconfined
# NETWORK:
## NOTE: With this configuration, if we do not use the host network, then physical device input
## is not possible and your USB connected controllers will not work in steam games.
network_mode: host
hostname: ${NAME}
extra_hosts:
- "${NAME}:127.0.0.1"
# ENVIRONMENT:
## Read all config variables from the .env file
environment:
# System
- TZ=${TZ}
- USER_LOCALES=${USER_LOCALES}
- DISPLAY=${DISPLAY}
# User
- PUID=${PUID}
- PGID=${PGID}
- UMASK=${UMASK}
- USER_PASSWORD=${USER_PASSWORD}
# Mode
- MODE=${MODE}
# Web UI
- WEB_UI_MODE=${WEB_UI_MODE}
- ENABLE_VNC_AUDIO=${ENABLE_VNC_AUDIO}
- PORT_NOVNC_WEB=${PORT_NOVNC_WEB}
- NEKO_NAT1TO1=${NEKO_NAT1TO1}
# Steam
- ENABLE_STEAM=${ENABLE_STEAM}
- STEAM_ARGS=${STEAM_ARGS}
# Sunshine
- ENABLE_SUNSHINE=${ENABLE_SUNSHINE}
- SUNSHINE_USER=${SUNSHINE_USER}
- SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
- FORCE_X11_DUMMY_CONFIG=${FORCE_X11_DUMMY_CONFIG}
# Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
- NVIDIA_DRIVER_VERSION=${NVIDIA_DRIVER_VERSION}
# DEVICES:
devices:
# Use the host fuse device [REQUIRED].
- /dev/fuse
# Add the host uinput device [REQUIRED].
- /dev/uinput
# Add AMD/Intel HW accelerated video encoding/decoding devices [REQUIRED].
# NOTE: See documentation for determining which devices to configure here if you have multiple GPUs
- /dev/dri/card1
- /dev/dri/renderD128
# Ensure container access to devices 13:*
device_cgroup_rules:
- 'c 13:* rmw'
# VOLUMES:
volumes:
# The location of your home directory.
- ${HOME_DIR}/:/home/default/:rw
# The location where all games should be installed.
# This path needs to be set as a library path in Steam after logging in.
# Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket.
- ${SHARED_SOCKETS_DIR}/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket.
- ${SHARED_SOCKETS_DIR}/pulse/:/tmp/pulse/:rw

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@@ -1,5 +1,5 @@
--- ---
version: "3.9" version: "3.8"
services: services:
steam-headless: steam-headless:
@@ -61,6 +61,7 @@ services:
- SUNSHINE_PASS=${SUNSHINE_PASS} - SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg # Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS} - ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
- FORCE_X11_DUMMY_CONFIG=${FORCE_X11_DUMMY_CONFIG}
# Nvidia specific config # Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES} - NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES} - NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
@@ -76,16 +77,11 @@ services:
# Otherwise, Steam will store games in the home directory above. # Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw - ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket. This will be shared with other containers so they can access the X server. # The Xorg socket.
# Select only one option or leave commented out to not share the Xorg socket with any other Docker containers. - ${SHARED_SOCKETS_DIR}/.X11-unix/:/tmp/.X11-unix/:rw
# Option #1) Start a X server in the container to share with any other containers.
#- /opt/container-data/steam-headless/.X11-unix/:/tmp/.X11-unix/:rw
# Option #2) Use an existing X server running on the host.
#- /tmp/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket. This will be shared with other containers so they can access the audio sink. # Pulse audio socket.
# Leave commented out to not share the pulse socket with any other Docker containers. - ${SHARED_SOCKETS_DIR}/pulse/:/tmp/pulse/:rw
#- /opt/container-data/steam-headless/pulse/:/tmp/pulse/:rw
# Input devices used for mouse and joypad support inside the container. # Input devices used for mouse and joypad support inside the container.
- /dev/input/:/dev/input/:ro - /dev/input/:/dev/input/:ro

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@@ -1,5 +1,5 @@
--- ---
version: "3.9" version: "3.8"
services: services:
steam-headless: steam-headless:
@@ -31,6 +31,8 @@ services:
device_ids: ["${NVIDIA_VISIBLE_DEVICES}"] device_ids: ["${NVIDIA_VISIBLE_DEVICES}"]
# NETWORK: # NETWORK:
## NOTE: With this configuration, if we do not use the host network, then physical device input
## is not possible and your USB connected controllers will not work in steam games.
network_mode: host network_mode: host
hostname: ${NAME} hostname: ${NAME}
extra_hosts: extra_hosts:
@@ -64,6 +66,7 @@ services:
- SUNSHINE_PASS=${SUNSHINE_PASS} - SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg # Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS} - ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
- FORCE_X11_DUMMY_CONFIG=${FORCE_X11_DUMMY_CONFIG}
# Nvidia specific config # Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES} - NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES} - NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
@@ -75,9 +78,9 @@ services:
- /dev/fuse - /dev/fuse
# Add the host uinput device [REQUIRED]. # Add the host uinput device [REQUIRED].
- /dev/uinput - /dev/uinput
# Add AMD/Intel HW accelerated video encoding/decoding devices [OPTIONAL]. # Add NVIDIA HW accelerated devices [OPTIONAL].
#- /dev/dri # NOTE: If you use the nvidia container toolkit, this is not needed.
# Add NVIDIA HW accelerated devices [OPTIONAL - If you use the nvidia container toolkit, this is not needed]. # Installing the nvidia container toolkit is the recommended method for running this container
#- /dev/nvidia0 #- /dev/nvidia0
#- /dev/nvidiactl #- /dev/nvidiactl
#- /dev/nvidia-modeset #- /dev/nvidia-modeset
@@ -99,13 +102,8 @@ services:
# Otherwise, Steam will store games in the home directory above. # Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw - ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket. This will be shared with other containers so they can access the X server. # The Xorg socket.
# Select only one option or leave commented out to not share the Xorg socket with any other Docker containers. - ${SHARED_SOCKETS_DIR}/.X11-unix/:/tmp/.X11-unix/:rw
# Option #1) Start a X server in the container to share with any other containers.
#- /opt/container-data/steam-headless/.X11-unix/:/tmp/.X11-unix/:rw
# Option #2) Use an existing X server running on the host.
#- /tmp/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket. This will be shared with other containers so they can access the audio sink. # Pulse audio socket.
# Leave commented out to not share the pulse socket with any other Docker containers. - ${SHARED_SOCKETS_DIR}/pulse/:/tmp/pulse/:rw
#- /opt/container-data/steam-headless/pulse/:/tmp/pulse/:rw

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@@ -38,8 +38,40 @@ sudo chown -R $(id -u):$(id -g) /mnt/games
Create a Steam Headless `/opt/container-services/steam-headless/docker-compose.yml` file. Create a Steam Headless `/opt/container-services/steam-headless/docker-compose.yml` file.
Populate this file with the contents of the default [Docker Compose File](./compose-files/docker-compose.default.yml). Populate this file with the contents of the default Docker Compose File
### AMD/Intel:
- [AMD and Intel GPUs](./compose-files/docker-compose.amd+intel.yml).
- [Privileged AMD and Intel GPUs Docker Compose Template](./compose-files/docker-compose.amd+intel.privileged.yml) (grants full access to host devices).
#### Multipl AMD or Intel GPUs
If you have multiple AMD or Intel GPUs and you wish to isolate them, then follow these steps to determine the card to passthrough in the docker compose file. This requires that you do not use the privileged compose template.
1) List the PCI devices and get their IDs `lspci | grep -E 'VGA|3D'`
```
00:02.0 VGA compatible controller: Intel Corporation TigerLake-LP GT2 [Iris Xe Graphics] (rev 01)
06:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c6)
```
In this example, the Intel GPU has an ID of `00:02.0` and the AMD GPU has an ID of `06:00.0`.
2) Discover which `/dev/dri/card*` and `/dev/dri/renderD12*` references the `00:02.0` Intel GPU (or whatever your output was). To do this, run the commands `ls -la /sys/class/drm/card*` and `ls -l /sys/class/drm/renderD*`.
```
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/card1 -> ../../devices/pci0000:00/0000:00:02.0/drm/card1
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/card1-DP-1 -> ../../devices/pci0000:00/0000:00:02.0/drm/card1/card1-DP-1
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/card1-DP-2 -> ../../devices/pci0000:00/0000:00:02.0/drm/card1/card1-DP-2
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/card1-DP-3 -> ../../devices/pci0000:00/0000:00:02.0/drm/card1/card1-DP-3
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/card1-DP-4 -> ../../devices/pci0000:00/0000:00:02.0/drm/card1/card1-DP-4
```
```
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/renderD128 -> ../../devices/pci0000:00/0000:00:02.0/drm/renderD128
lrwxrwxrwx. 1 root root 0 May 8 15:44 /sys/class/drm/renderD129 -> ../../devices/pci0000:00/0000:06:00.0/drm/renderD129
```
From this example output we can see that the Intel GPU is `/dev/dri/card1` and `/dev/dri/renderD128`.
### NVIDIA:
- [NVIDIA GPUs Docker Compose Template](./compose-files/docker-compose.nvidia.yml).
- [Privileged NVIDIA GPUs Docker Compose Template](./compose-files/docker-compose.nvidia.yml) (grants full access to host devices).
## CONFIGURE ENV: ## CONFIGURE ENV:
@@ -58,3 +90,6 @@ sudo docker-compose up -d --force-recreate
After container executes successfully, navigate to your docker host URL in your browser on port 8083 and click connect. After container executes successfully, navigate to your docker host URL in your browser on port 8083 and click connect.
`http://<host-ip>:8083/` `http://<host-ip>:8083/`
![img.png](./images/web_connect.png) ![img.png](./images/web_connect.png)
## Troubleshooting
[Troubleshooting Docs](./troubleshooting.md)