Run container unprivileged by default using a macvlan
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56
docs/compose-files/docker-compose.privileged.yml
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56
docs/compose-files/docker-compose.privileged.yml
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---
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services:
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steam-headless:
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image: josh5/steam-headless:latest
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restart: unless-stopped
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runtime: ${DOCKER_RUNTIME}
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## NOTE: This config uses privileged to access to host to be able to access the required devices
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privileged: true
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shm_size: ${SHM_SIZE}
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ipc: host # Could also be set to 'shareable'
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ulimits:
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nofile:
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soft: 1024
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hard: 524288
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# NETWORK:
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## NOTE: If we do not use the host network, then physical device input is not possible
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## and your USB connected controllers will not work in steam games.
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network_mode: host
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hostname: ${NAME}
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extra_hosts:
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- "${NAME}:127.0.0.1"
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# ENVIRONMENT:
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## Read all config variables from the .env file
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env_file: .env
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# VOLUMES:
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volumes:
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# The location of your home directory.
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- /opt/container-data/steam-headless/home/:/home/default/:rw
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# The location where all games should be installed.
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# This path needs to be set as a library path in Steam after logging in.
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# Otherwise, Steam will store games in the home directory above.
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- /mnt/games/:/mnt/games/:rw
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# The Xorg socket. This will be shared with other containers so they can access the X server.
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# Select only one option:
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# Option #1) Start a X server in the container to share with any other containers.
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#- /opt/container-data/steam-headless/.X11-unix/:/tmp/.X11-unix/:rw
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# Option #2) Use an existing X server running on the host.
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#- /tmp/.X11-unix/:/tmp/.X11-unix/:rw
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# Pulse audio socket. This will be shared with other containers so they can access the audio sink.
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# Leave commented out to not share the pulse socket with any other Docker containers.
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#- /opt/container-data/steam-headless/pulse/:/tmp/pulse/:rw
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# Input devices used for mouse and joypad support inside the container.
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- /dev/input/:/dev/input/:ro
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# Store flatpak var files in a volume.
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- steam-headless-var-lib-flatpak:/var/lib/flatpak/:rw
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volumes:
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steam-headless-var-lib-flatpak:
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