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docker-steam-headless/docs/compose-files/docker-compose.default.yml

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---
services:
steam-headless:
image: josh5/steam-headless:latest
restart: unless-stopped
runtime: ${DOCKER_RUNTIME}
shm_size: ${SHM_SIZE}
ipc: host # Could also be set to 'shareable'
ulimits:
nofile:
soft: 1024
hard: 524288
cap_add:
- NET_ADMIN
- SYS_ADMIN
- SYS_NICE
security_opt:
- seccomp:unconfined
- apparmor:unconfined
# NETWORK:
network_mode: host
hostname: ${NAME}
extra_hosts:
- "${NAME}:127.0.0.1"
# ENVIRONMENT:
## Read all config variables from the .env file
environment:
# System
- TZ=${TZ}
- USER_LOCALES=${USER_LOCALES}
- DISPLAY=${DISPLAY}
# User
- PUID=${PUID}
- PGID=${PGID}
- UMASK=${UMASK}
- USER_PASSWORD=${USER_PASSWORD}
# Mode
- MODE=${MODE}
# Web UI
- WEB_UI_MODE=${WEB_UI_MODE}
- ENABLE_VNC_AUDIO=${ENABLE_VNC_AUDIO}
- PORT_NOVNC_WEB=${PORT_NOVNC_WEB}
- NEKO_NAT1TO1=${NEKO_NAT1TO1}
# Steam
- ENABLE_STEAM=${ENABLE_STEAM}
- STEAM_ARGS=${STEAM_ARGS}
# Sunshine
- ENABLE_SUNSHINE=${ENABLE_SUNSHINE}
- SUNSHINE_USER=${SUNSHINE_USER}
- SUNSHINE_PASS=${SUNSHINE_PASS}
# Xorg
- ENABLE_EVDEV_INPUTS=${ENABLE_EVDEV_INPUTS}
# Nvidia specific config
- NVIDIA_DRIVER_CAPABILITIES=${NVIDIA_DRIVER_CAPABILITIES}
- NVIDIA_VISIBLE_DEVICES=${NVIDIA_VISIBLE_DEVICES}
- NVIDIA_DRIVER_VERSION=${NVIDIA_DRIVER_VERSION}
# DEVICES:
devices:
# Use the host fuse device [REQUIRED].
- /dev/fuse
# Add the host uinput device [REQUIRED].
- /dev/uinput
# Add AMD/Intel HW accelerated video encoding/decoding devices [OPTIONAL].
#- /dev/dri
# Add NVIDIA HW accelerated devices [OPTIONAL - must be run with runc docker runtime. If you use the nvidia runtime, this is not needed].
#- /dev/nvidia0
#- /dev/nvidiactl
#- /dev/nvidia-modeset
#- /dev/nvidia-uvm
#- /dev/nvidia-uvm-tools
#- /dev/nvidia-caps/nvidia-cap1
#- /dev/nvidia-caps/nvidia-cap2
# Ensure container access to devices 13:*
device_cgroup_rules:
- 'c 13:* rmw'
# VOLUMES:
volumes:
# The location of your home directory.
- ${HOME_DIR}/:/home/default/:rw
# The location where all games should be installed.
# This path needs to be set as a library path in Steam after logging in.
# Otherwise, Steam will store games in the home directory above.
- ${GAMES_DIR}/:/mnt/games/:rw
# The Xorg socket. This will be shared with other containers so they can access the X server.
# Select only one option or leave commented out to not share the Xorg socket with any other Docker containers.
# Option #1) Start a X server in the container to share with any other containers.
#- /opt/container-data/steam-headless/.X11-unix/:/tmp/.X11-unix/:rw
# Option #2) Use an existing X server running on the host.
#- /tmp/.X11-unix/:/tmp/.X11-unix/:rw
# Pulse audio socket. This will be shared with other containers so they can access the audio sink.
# Leave commented out to not share the pulse socket with any other Docker containers.
#- /opt/container-data/steam-headless/pulse/:/tmp/pulse/:rw