[package]
name = "ecolor"
version = "0.20.0"
authors = [
  "Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
  "Andreas Reich <reichandreas@gmx.de>",
]
description = "Color structs and color conversion utilities"
edition = "2021"
rust-version = "1.65"
homepage = "https://github.com/emilk/egui"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui"
categories = ["mathematics", "encoding"]
keywords = ["gui", "color", "conversion", "gamedev", "images"]
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]

[package.metadata.docs.rs]
all-features = true

[lib]


[features]
default = []

## Enable additional checks if debug assertions are enabled (debug builds).
extra_debug_asserts = []
## Always enable additional checks.
extra_asserts = []


[dependencies]
#! ### Optional dependencies

## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast `ecolor` types to `&[u8]`.
bytemuck = { version = "1.7.2", optional = true, features = ["derive"] }

## [`cint`](https://docs.rs/cint) enables interopability with other color libraries.
cint = { version = "0.3.1", optional = true }

## Enable the [`hex_color`] macro.
color-hex = { version = "0.2.0", optional = true }

## Enable this when generating docs.
document-features = { version = "0.2", optional = true }

## Allow serialization using [`serde`](https://docs.rs/serde).
serde = { version = "1", optional = true, features = ["derive"] }
