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Use instant crate in egui-winit for WebAssembly support (#1023)
* Replace `std::time::Instant` with wasm-compatible `instant::Instant` * Change version requirement for instant to be compatible to winit * Enable wasm-bindgen feature for instant * Update lockfile * Update changelog * sort dependencies Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -105,7 +105,7 @@ pub fn screen_size_in_pixels(window: &winit::window::Window) -> egui::Vec2 {
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/// Handles the integration between egui and winit.
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pub struct State {
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start_time: std::time::Instant,
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start_time: instant::Instant,
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egui_input: egui::RawInput,
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pointer_pos_in_points: Option<egui::Pos2>,
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any_pointer_button_down: bool,
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@@ -137,7 +137,7 @@ impl State {
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/// Initialize with a given dpi scaling.
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pub fn from_pixels_per_point(pixels_per_point: f32) -> Self {
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Self {
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start_time: std::time::Instant::now(),
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start_time: instant::Instant::now(),
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egui_input: egui::RawInput {
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pixels_per_point: Some(pixels_per_point),
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..Default::default()
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