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mirror of https://github.com/emilk/egui.git synced 2026-09-02 23:00:04 -04:00

Create custom egui_kittest::Node (#7138)

This adds a custom Node struct with proper support for egui types
(`Key`, `Modifiers`, `egui::Event`, `Rect`) instead of needing to use
the kittest / accesskit types.

I also changed the `click` function to do a proper mouse move / mouse
down instead of the accesskit click. Also added `accesskit_click` to
trigger the accesskit event. This resulted in some changed snapshots,
since the elements are now hovered.

Also renamed `press_key` to `key_press` for consistency with
`key_down/key_up`.

Also removed the Deref to the AccessKit Node, to make it clearer when to
expect egui and when to expect accesskit types.

* Closes #5705 
* [x] I have followed the instructions in the PR template
This commit is contained in:
Lucas Meurer
2025-06-17 12:17:38 +02:00
committed by GitHub
parent 8c2df4802c
commit 0152a87519
20 changed files with 359 additions and 305 deletions

View File

@@ -1,6 +1,6 @@
use egui::{include_image, Modifiers, Vec2};
use egui_kittest::Harness;
use kittest::{Key, Queryable as _};
use kittest::Queryable as _;
#[test]
fn test_shrink() {
@@ -39,17 +39,15 @@ fn test_modifiers() {
State::default(),
);
harness.get_by_label("Click me").key_down(Key::Command);
// This run isn't necessary, but allows us to test whether modifiers are remembered between frames
harness.run();
harness.get_by_label("Click me").click();
harness.get_by_label("Click me").key_up(Key::Command);
harness
.get_by_label("Click me")
.click_modifiers(Modifiers::COMMAND);
harness.run();
harness.press_key_modifiers(Modifiers::COMMAND, egui::Key::Z);
harness.key_press_modifiers(Modifiers::COMMAND, egui::Key::Z);
harness.run();
harness.node().key_combination(&[Key::Command, Key::Y]);
harness.key_combination_modifiers(Modifiers::COMMAND, &[egui::Key::Y]);
harness.run();
let state = harness.state();