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Handle more than 2^16 vertices in WebGL renderer
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@@ -60,7 +60,7 @@ impl GuiInput {
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// ----------------------------------------------------------------------------
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/// 0-255 sRGBA
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#[derive(Clone, Copy, Debug, Default, Serialize)]
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#[derive(Clone, Copy, Debug, Default, Eq, Ord, PartialEq, PartialOrd, Serialize)]
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pub struct Color {
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pub r: u8,
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pub g: u8,
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