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Bugfix/drag window (#1108)

Call .drag_window() only after Left mouse btn clicked

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
AlexxxRu
2022-01-27 00:04:24 +03:00
committed by GitHub
parent 26be0ace1d
commit 0d00185d9f
3 changed files with 19 additions and 6 deletions

View File

@@ -8,6 +8,7 @@ All notable changes to the `egui-winit` integration will be noted in this file.
* Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023))
* Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)).
* Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)).
* Fixed `enable_drag` for Windows. Now called only once just after left click ([#1108](https://github.com/emilk/egui/pull/1108)).
## 0.16.0 - 2021-12-29