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Bugfix/drag window (#1108)
Call .drag_window() only after Left mouse btn clicked Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -8,6 +8,7 @@ All notable changes to the `egui-winit` integration will be noted in this file.
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* Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023))
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* Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)).
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* Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)).
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* Fixed `enable_drag` for Windows. Now called only once just after left click ([#1108](https://github.com/emilk/egui/pull/1108)).
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## 0.16.0 - 2021-12-29
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