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feat: Set whether to show decorations (#660)
* feat: Set whether to show decorations * cargo fmt * Update comment and changelog
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@@ -251,6 +251,12 @@ impl<'a> Frame<'a> {
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self.0.output.window_size = Some(size);
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}
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/// Set whether to show window decorations (i.e. a frame around you app).
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/// If false it will be difficult to move and resize the app.
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pub fn set_decorations(&mut self, decorated: bool) {
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self.0.output.decorated = decorated;
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}
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/// If you need to request a repaint from another thread, clone this and send it to that other thread.
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pub fn repaint_signal(&self) -> std::sync::Arc<dyn RepaintSignal> {
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self.0.repaint_signal.clone()
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@@ -486,6 +492,8 @@ pub mod backend {
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pub output: &'a mut AppOutput,
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/// If you need to request a repaint from another thread, clone this and send it to that other thread.
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pub repaint_signal: std::sync::Arc<dyn RepaintSignal>,
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/// If the window has decorations
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pub decorated: bool,
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}
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impl<'a> FrameBuilder<'a> {
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@@ -504,5 +512,8 @@ pub mod backend {
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/// Set to some size to resize the outer window (e.g. glium window) to this size.
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pub window_size: Option<egui::Vec2>,
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/// If the window has decorations
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pub decorated: bool,
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}
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}
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