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feat: Set whether to show decorations (#660)

* feat: Set whether to show decorations

* cargo fmt

* Update comment and changelog
This commit is contained in:
zu1k
2021-08-28 17:18:36 +08:00
committed by GitHub
parent 2ce99f3a12
commit 0db74f3000
4 changed files with 25 additions and 1 deletions

View File

@@ -251,6 +251,12 @@ impl<'a> Frame<'a> {
self.0.output.window_size = Some(size);
}
/// Set whether to show window decorations (i.e. a frame around you app).
/// If false it will be difficult to move and resize the app.
pub fn set_decorations(&mut self, decorated: bool) {
self.0.output.decorated = decorated;
}
/// If you need to request a repaint from another thread, clone this and send it to that other thread.
pub fn repaint_signal(&self) -> std::sync::Arc<dyn RepaintSignal> {
self.0.repaint_signal.clone()
@@ -486,6 +492,8 @@ pub mod backend {
pub output: &'a mut AppOutput,
/// If you need to request a repaint from another thread, clone this and send it to that other thread.
pub repaint_signal: std::sync::Arc<dyn RepaintSignal>,
/// If the window has decorations
pub decorated: bool,
}
impl<'a> FrameBuilder<'a> {
@@ -504,5 +512,8 @@ pub mod backend {
/// Set to some size to resize the outer window (e.g. glium window) to this size.
pub window_size: Option<egui::Vec2>,
/// If the window has decorations
pub decorated: bool,
}
}