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https://github.com/emilk/egui.git
synced 2026-09-02 06:40:06 -04:00
Cleanup: replace std::iter::once(x) with [x]
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@@ -657,7 +657,7 @@ mod glow_integration {
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if let Some(window) = &viewport.window {
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if let Some(window) = &viewport.window {
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let is_viewport_focused = focused_viewport == Some(viewport_id);
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let is_viewport_focused = focused_viewport == Some(viewport_id);
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egui_winit::process_viewport_commands(
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egui_winit::process_viewport_commands(
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std::iter::once(command),
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[command],
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window,
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window,
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is_viewport_focused,
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is_viewport_focused,
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);
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);
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@@ -2561,11 +2561,7 @@ mod wgpu_integration {
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.and_then(|vp| vp.window.as_ref())
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.and_then(|vp| vp.window.as_ref())
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{
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{
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let is_viewport_focused = focused_viewport == Some(viewport_id);
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let is_viewport_focused = focused_viewport == Some(viewport_id);
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egui_winit::process_viewport_commands(
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egui_winit::process_viewport_commands([command], window, is_viewport_focused);
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std::iter::once(command),
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window,
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is_viewport_focused,
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);
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}
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}
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}
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}
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@@ -270,11 +270,9 @@ impl WebPainter for WebPainterWgpu {
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}
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}
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// Submit the commands: both the main buffer and user-defined ones.
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// Submit the commands: both the main buffer and user-defined ones.
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render_state.queue.submit(
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render_state
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user_cmd_bufs
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.queue
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.into_iter()
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.submit(user_cmd_bufs.into_iter().chain([encoder.finish()]));
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.chain(std::iter::once(encoder.finish())),
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);
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if let Some(frame) = frame {
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if let Some(frame) = frame {
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frame.present();
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frame.present();
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@@ -615,7 +615,7 @@ impl Painter {
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crate::profile_scope!("Queue::submit");
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crate::profile_scope!("Queue::submit");
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render_state
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render_state
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.queue
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.queue
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.submit(user_cmd_bufs.into_iter().chain(std::iter::once(encoded)));
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.submit(user_cmd_bufs.into_iter().chain([encoded]));
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};
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};
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let screenshot = if capture {
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let screenshot = if capture {
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