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Make egui work on WebGPU out of the box. (#2945)
* Make wgpu webgl/gles opt-in (but still work out of the box via feature flag), workaround canvas creation issue * missing allow unsafe code annotations * add breaking change not to eframe release notes * Add --webgpu flag to build_demo_web.sh * Improve CHANGELOG docs * Clean up, and prepare for having to wasm:s * put canvas without workaround under `if false` * fix spelling --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -68,6 +68,8 @@ impl Default for WgpuConfiguration {
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features: wgpu::Features::default(),
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limits: wgpu::Limits::default(),
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},
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// Add GL backend, primarily because WebGPU is not stable enough yet.
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// (note however, that the GL backend needs to be opted-in via a wgpu feature flag)
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backends: wgpu::Backends::PRIMARY | wgpu::Backends::GL,
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present_mode: wgpu::PresentMode::AutoVsync,
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power_preference: wgpu::PowerPreference::HighPerformance,
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