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Fix tessellation of Shape::Vec of heterogenous TextureId:s (#1445)

Closes https://github.com/emilk/egui/issues/1443
This commit is contained in:
Emil Ernerfeldt
2022-04-03 18:14:27 +02:00
committed by GitHub
parent c2039920de
commit 10f30a0c52
7 changed files with 114 additions and 64 deletions

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@@ -18,7 +18,6 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui_w
* `ClippedMesh` has been replaced with `ClippedPrimitive` ([#1351](https://github.com/emilk/egui/pull/1351)).
* Renamed `Frame::margin` to `Frame::inner_margin`.
* Renamed `AlphaImage` to `FontImage` to discourage any other use for it ([#1412](https://github.com/emilk/egui/pull/1412)).
* `dark-light` (dark mode detection) is now an opt-in feature for `eframe` and `egui_glow` ([#1437](https://github.com/emilk/egui/pull/1437)).
### Fixed 🐛
* Fixed ComboBoxes always being rendered left-aligned ([#1304](https://github.com/emilk/egui/pull/1304)).