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Fix tessellation of Shape::Vec of heterogenous TextureId:s (#1445)

Closes https://github.com/emilk/egui/issues/1443
This commit is contained in:
Emil Ernerfeldt
2022-04-03 18:14:27 +02:00
committed by GitHub
parent c2039920de
commit 10f30a0c52
7 changed files with 114 additions and 64 deletions

View File

@@ -5,6 +5,7 @@ All notable changes to the `egui_glow` integration will be noted in this file.
## Unreleased
* Improved logging on rendering failures.
* Add new `NativeOptions`: `vsync`, `multisampling`, `depth_buffer`, `stencil_buffer`.
* `dark-light` (dark mode detection) is now an opt-in feature ([#1437](https://github.com/emilk/egui/pull/1437)).
* Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)).