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Fix tessellation of Shape::Vec of heterogenous TextureId:s (#1445)
Closes https://github.com/emilk/egui/issues/1443
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@@ -5,6 +5,7 @@ All notable changes to the `egui_glow` integration will be noted in this file.
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## Unreleased
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* Improved logging on rendering failures.
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* Add new `NativeOptions`: `vsync`, `multisampling`, `depth_buffer`, `stencil_buffer`.
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* `dark-light` (dark mode detection) is now an opt-in feature ([#1437](https://github.com/emilk/egui/pull/1437)).
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* Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)).
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