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Merge branch 'main' into lucas/malmal/main
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@@ -7,6 +7,35 @@ This file is updated upon each release.
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Changes since the last release can be found at <https://github.com/emilk/egui/compare/latest...HEAD> or by running the `scripts/generate_changelog.py` script.
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## 0.34.1 - 2026-03-27
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* `wgpu` backend: Enable WebGL fallback [#8038](https://github.com/emilk/egui/pull/8038) by [@emilk](https://github.com/emilk)
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* Only apply cursor style to the `<canvas>` [#8036](https://github.com/emilk/egui/pull/8036) by [@mkeeter](https://github.com/mkeeter)
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## 0.34.0 - 2026-03-26
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### ⭐ Added
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* Add feature `wgpu_no_default_features` [#7700](https://github.com/emilk/egui/pull/7700) by [@emilk](https://github.com/emilk)
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* Add `ViewportInfo::occluded` and `visible` [#7948](https://github.com/emilk/egui/pull/7948) by [@emilk](https://github.com/emilk)
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* Add `eframe::WindowChromeMetrics` (macOS only) [#8015](https://github.com/emilk/egui/pull/8015) by [@emilk](https://github.com/emilk)
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### 🔧 Changed
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* Replace `App::update` with `fn logic` and `fn ui` [#7775](https://github.com/emilk/egui/pull/7775) by [@emilk](https://github.com/emilk)
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* Make `wgpu` the default renderer for `eframe` and egui.rs [#7615](https://github.com/emilk/egui/pull/7615) by [@emilk](https://github.com/emilk)
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* Roll out new egui icon and logo [#7995](https://github.com/emilk/egui/pull/7995) by [@emilk](https://github.com/emilk)
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* Update wasm-bindgen to 0.2.108, and ehttp to 0.7.1 [#7996](https://github.com/emilk/egui/pull/7996) by [@emilk](https://github.com/emilk)
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* Update to `wgpu` 29 [#7990](https://github.com/emilk/egui/pull/7990) by [@cwfitzgerald](https://github.com/cwfitzgerald)
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* Allow fallback from smithay to arboard when getting clipboard [#7976](https://github.com/emilk/egui/pull/7976) by [@wizzeh](https://github.com/wizzeh)
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### 🐛 Fixed
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* Fix: update get_proc_address to use Arc for better ownership management [#7922](https://github.com/emilk/egui/pull/7922) by [@Wybxc](https://github.com/Wybxc)
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* Much improved IME [#7967](https://github.com/emilk/egui/pull/7967) by [@umajho](https://github.com/umajho)
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* Improve behavior of invisible windows [#7905](https://github.com/emilk/egui/pull/7905) by [@gcailly](https://github.com/gcailly)
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### 🚀 Performance
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* Avoid repaints on device mouse motion outside window [#7866](https://github.com/emilk/egui/pull/7866) by [@inktomi](https://github.com/inktomi)
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* Only run `App::ui` if the application is visible [#7950](https://github.com/emilk/egui/pull/7950) by [@emilk](https://github.com/emilk)
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## 0.33.3 - 2025-12-11
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Nothing new
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@@ -89,7 +89,7 @@ web_screen_reader = ["web-sys/SpeechSynthesis", "web-sys/SpeechSynthesisUtteranc
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## See <https://github.com/emilk/egui/issues/5889> for more details.
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##
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## By default, eframe will prefer WebGPU over WebGL, but
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## you can configure this at run-time with [`NativeOptions::wgpu_options`].
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## you can configure this at run-time with `WebOptions::wgpu_options`.
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wgpu = ["wgpu_no_default_features", "egui-wgpu/default"]
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## This is exactly like the `wgpu` feature, but does NOT enable the default features of `wgpu` and `egui-wgpu`.
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@@ -155,7 +155,6 @@ glutin-winit = { workspace = true, optional = true, default-features = false, fe
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"wgl",
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] }
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home = { workspace = true, optional = true }
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wgpu = { workspace = true, optional = true }
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# mac:
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[target.'cfg(any(target_os = "macos"))'.dependencies]
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@@ -170,12 +169,16 @@ objc2-app-kit = { workspace = true, default-features = false, features = [
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"std",
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"NSApplication",
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"NSBitmapImageRep",
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"NSButton",
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"NSControl",
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"NSGraphics",
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"NSImage",
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"NSImageRep",
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"NSMenu",
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"NSMenuItem",
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"NSResponder",
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"NSView",
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"NSWindow",
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] }
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# windows:
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@@ -159,7 +159,7 @@ pub use {egui, egui::emath, egui::epaint};
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pub use {egui_glow, glow};
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#[cfg(feature = "wgpu_no_default_features")]
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pub use {egui_wgpu, wgpu};
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pub use {egui_wgpu, egui_wgpu::wgpu};
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mod epi;
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@@ -190,6 +190,9 @@ pub use web::{WebLogger, WebRunner};
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#[cfg(any(feature = "glow", feature = "wgpu_no_default_features"))]
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mod native;
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#[cfg(target_os = "macos")]
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pub use native::macos::WindowChromeMetrics;
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#[cfg(not(target_arch = "wasm32"))]
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#[cfg(any(feature = "glow", feature = "wgpu_no_default_features"))]
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pub use native::run::EframeWinitApplication;
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76
crates/eframe/src/native/macos.rs
Normal file
76
crates/eframe/src/native/macos.rs
Normal file
@@ -0,0 +1,76 @@
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use egui::Vec2;
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use objc2_app_kit::{NSView, NSWindow, NSWindowButton};
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use raw_window_handle::{AppKitWindowHandle, RawWindowHandle};
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/// Size of the "traffic lights" (red/yellow/green close/minimize/maximize buttons)
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/// on the native macOS window.
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///
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/// This is very useful together with [`egui::ViewportBuilder::with_fullsize_content_view`].
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#[derive(Debug)]
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pub struct WindowChromeMetrics {
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/// Size of the "traffic lights" (red/yellow/green close/minimize/maximize buttons),
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/// including margins.
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///
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/// The unit here is in "native scale", which means it needs to be divided by [`egui::Context::zoom_factor`]
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/// to get the size in egui points.
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pub traffic_lights_size: Vec2,
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}
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impl WindowChromeMetrics {
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/// Get the window chrome metrics for a given window handle.
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pub fn from_window_handle(window_handle: &RawWindowHandle) -> Option<Self> {
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window_chrome_metrics(window_handle)
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}
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}
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fn window_chrome_metrics(window_handle: &RawWindowHandle) -> Option<WindowChromeMetrics> {
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let RawWindowHandle::AppKit(appkit_handle) = window_handle else {
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return None;
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};
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let ns_view = ns_view_from_handle(appkit_handle)?;
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let ns_window = ns_view.window()?;
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Some(WindowChromeMetrics {
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traffic_lights_size: traffic_lights_metrics(&ns_window)?,
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})
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}
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fn traffic_lights_metrics(ns_window: &NSWindow) -> Option<Vec2> {
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// Button order is CloseButton, MiniaturizeButton, ZoomButton:
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let close_button = ns_window
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.standardWindowButton(NSWindowButton::CloseButton)?
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.frame();
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let zoom_button = ns_window
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.standardWindowButton(NSWindowButton::ZoomButton)?
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.frame();
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let left_margin = close_button.origin.x;
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let right_margin = left_margin; // for symmetry
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let total_width = zoom_button.origin.x + zoom_button.size.width + right_margin;
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let top_margin = close_button.origin.y;
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let bottom_margin = top_margin; // Usually symmetric
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let total_height = top_margin + close_button.size.height + bottom_margin;
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Some(Vec2::new(total_width as f32, total_height as f32))
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}
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fn ns_view_from_handle(handle: &AppKitWindowHandle) -> Option<&NSView> {
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let ns_view_ptr = handle.ns_view.as_ptr().cast::<NSView>();
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// Validate the pointer is non-null
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if ns_view_ptr.is_null() {
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None
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} else {
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// SAFETY:
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// - We've verified the pointer is non-null
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// - The pointer comes from the windowing system, so it should be valid
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// - NSView pointers from AppKit are expected to remain valid for the window lifetime
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#[expect(unsafe_code)]
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unsafe {
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ns_view_ptr.as_ref()
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}
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}
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}
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@@ -3,6 +3,9 @@ mod epi_integration;
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mod event_loop_context;
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pub mod run;
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#[cfg(target_os = "macos")]
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pub(crate) mod macos;
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/// File storage which can be used by native backends.
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#[cfg(feature = "persistence")]
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pub mod file_storage;
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@@ -393,7 +393,7 @@ impl AppRunner {
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}
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}
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super::set_cursor_icon(cursor_icon);
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super::set_cursor_icon(self.canvas(), cursor_icon);
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if self.has_focus() {
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// The eframe app has focus.
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@@ -178,10 +178,8 @@ fn canvas_size_in_points(canvas: &web_sys::HtmlCanvasElement, ctx: &egui::Contex
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// ----------------------------------------------------------------------------
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/// Set the cursor icon.
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fn set_cursor_icon(cursor: egui::CursorIcon) -> Option<()> {
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let document = web_sys::window()?.document()?;
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document
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.body()?
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fn set_cursor_icon(canvas: &web_sys::HtmlCanvasElement, cursor: egui::CursorIcon) -> Option<()> {
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canvas
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.style()
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.set_property("cursor", cursor_web_name(cursor))
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.ok()
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