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Fix galley width calculation being off due to subpixel binning (#7972)
- fix for https://github.com/rerun-io/reality/pull/1075 The galleys row size was calculated by looking at the last glyphs pos_x, which got changed to be rounded to integers when we added subpixel binning. This introduced a subtle bug which caused the width of galleys to be slightly off. This PR fixes this by looking at the actual cursor position instead, which is not rounded. Also added a test to ensure this is correct. Previously, for the second and last line, the `x` was too close to the `0`. <img width="48" height="67" alt="image" src="https://github.com/user-attachments/assets/a69a4cc3-b3f3-4553-ab92-73cb2e7a358c" /> --------- Co-authored-by: lucasmerlin <8009393+lucasmerlin@users.noreply.github.com>
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:3ca39801faddae7191ed054029263e8eca488d16e1fcbb40fed482d39fc89e8e
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size 4520
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oid sha256:00fb02e0cc2c1454d3a3dc0635be24086234c2bc5e2c9fd73741b179622e16d6
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size 4514
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