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Expose FontTweak through egui::FontTweak (#1244)
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@@ -385,7 +385,7 @@ pub use epaint::emath;
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pub use emath::{lerp, pos2, remap, remap_clamp, vec2, Align, Align2, NumExt, Pos2, Rect, Vec2};
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pub use epaint::{
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color, mutex,
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text::{FontData, FontDefinitions, FontFamily, FontId},
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text::{FontData, FontDefinitions, FontFamily, FontId, FontTweak},
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textures::TexturesDelta,
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AlphaImage, ClippedMesh, Color32, ColorImage, ImageData, Mesh, Rgba, Rounding, Shape, Stroke,
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TextureHandle, TextureId,
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