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Replace eframe::Frame commands and WindowInfo with egui (#3564)
* Part of https://github.com/emilk/egui/issues/3556 ## In short You now almost never need to use `eframe::Frame` - instead use `ui.input(|i| i.viewport())` for information about the current viewport (native window), and use `ctx.send_viewport_cmd` to modify it. ## In detail This PR removes most commands from `eframe::Frame`, and replaces them with `ViewportCommand`. So `frame.close()` becomes `ctx.send_viewport_cmd(ViewportCommand::Close)`, etc. `frame.info().window_info` is now also gone, replaced with `ui.input(|i| i.viewport())`. `frame.info().native_pixels_per_point` is replaced with `ui.input(|i| i.raw.native_pixels_per_point)`. `RawInput` now contains one `ViewportInfo` for each viewport. Screenshots are taken with `ctx.send_viewport_cmd(ViewportCommand::Screenshots)` and are returned in `egui::Event` which you can check with: ``` ust ui.input(|i| { for event in &i.raw.events { if let egui::Event::Screenshot { viewport_id, image } = event { // handle it here } } }); ``` ### Motivation You no longer need to pass around the `&eframe::Frame` everywhere. This also opens the door for other integrations to use the same API of `ViewportCommand`s.
This commit is contained in:
@@ -49,7 +49,6 @@ impl AppRunner {
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},
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system_theme,
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cpu_usage: None,
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native_pixels_per_point: Some(super::native_pixels_per_point()),
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};
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let storage = LocalStorage::default();
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@@ -78,7 +77,6 @@ impl AppRunner {
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let frame = epi::Frame {
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info,
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output: Default::default(),
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storage: Some(Box::new(storage)),
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#[cfg(feature = "glow")]
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@@ -114,6 +112,7 @@ impl AppRunner {
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};
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runner.input.raw.max_texture_side = Some(runner.painter.max_texture_side());
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runner.input.raw.native_pixels_per_point = Some(super::native_pixels_per_point());
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Ok(runner)
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}
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@@ -192,17 +191,19 @@ impl AppRunner {
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if viewport_output.len() > 1 {
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log::warn!("Multiple viewports not yet supported on the web");
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}
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// TODO(emilk): handle some of the command in `viewport_output`, like setting the title and icon?
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for viewport_output in viewport_output.values() {
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for command in &viewport_output.commands {
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// TODO(emilk): handle some of the commands
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log::warn!(
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"Unhandled egui viewport command: {command:?} - not implemented in web backend"
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);
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}
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}
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self.handle_platform_output(platform_output);
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self.textures_delta.append(textures_delta);
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let clipped_primitives = self.egui_ctx.tessellate(shapes, pixels_per_point);
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{
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let app_output = self.frame.take_app_output();
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let epi::backend::AppOutput {} = app_output;
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}
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self.frame.info.cpu_usage = Some((now_sec() - frame_start) as f32);
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clipped_primitives
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