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Rename Texture to FontImage
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@@ -86,7 +86,7 @@ pub fn run(app: Box<dyn epi::App>, native_options: &epi::NativeOptions) -> ! {
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&mut target,
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integration.egui_ctx.pixels_per_point(),
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clipped_meshes,
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&integration.egui_ctx.texture(),
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&integration.egui_ctx.font_image(),
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);
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target.finish().unwrap();
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