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Rename Texture to FontImage
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@@ -10,7 +10,7 @@ pub trait Painter {
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/// id of the canvas html element containing the rendering
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fn canvas_id(&self) -> &str;
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fn upload_egui_texture(&mut self, texture: &egui::Texture);
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fn upload_egui_texture(&mut self, font_image: &egui::FontImage);
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fn clear(&mut self, clear_color: egui::Rgba);
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