mirror of
https://github.com/emilk/egui.git
synced 2026-09-01 06:10:06 -04:00
Split out new crate egui-winit from egui_glium (#735)
This commit is contained in:
@@ -77,7 +77,7 @@ fn window_builder_drag_and_drop(
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fn create_display(
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app: &dyn epi::App,
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native_options: &epi::NativeOptions,
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window_settings: Option<WindowSettings>,
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window_settings: &Option<WindowSettings>,
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window_icon: Option<glutin::window::Icon>,
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event_loop: &glutin::event_loop::EventLoop<RequestRepaintEvent>,
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) -> glium::Display {
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@@ -95,8 +95,8 @@ fn create_display(
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let initial_size_points = native_options.initial_window_size;
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if let Some(window_settings) = &window_settings {
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window_builder = window_settings.initialize_size(window_builder);
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if let Some(window_settings) = window_settings {
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window_builder = window_settings.initialize_window(window_builder);
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} else if let Some(initial_size_points) = initial_size_points {
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window_builder = window_builder.with_inner_size(glutin::dpi::LogicalSize {
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width: initial_size_points.x as f64,
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@@ -110,20 +110,7 @@ fn create_display(
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.with_stencil_buffer(0)
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.with_vsync(true);
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let display = glium::Display::new(window_builder, context_builder, event_loop).unwrap();
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if !cfg!(target_os = "windows") {
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// If the app last ran on two monitors and only one is now connected, then
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// the given position is invalid.
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// If this happens on Mac, the window is clamped into valid area.
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// If this happens on Windows, the window is hidden and impossible to bring to get at.
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// So we don't restore window positions on Windows.
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if let Some(window_settings) = &window_settings {
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window_settings.restore_positions(&display);
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}
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}
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display
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glium::Display::new(window_builder, context_builder, event_loop).unwrap()
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}
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#[cfg(not(feature = "persistence"))]
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@@ -173,14 +160,14 @@ fn load_icon(icon_data: epi::IconData) -> Option<glutin::window::Icon> {
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// ----------------------------------------------------------------------------
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/// Run an egui app
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pub fn run(mut app: Box<dyn epi::App>, native_options: epi::NativeOptions) {
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pub fn run(mut app: Box<dyn epi::App>, native_options: &epi::NativeOptions) {
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#[allow(unused_mut)]
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let mut storage = create_storage(app.name());
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let window_settings = deserialize_window_settings(&storage);
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let mut event_loop = glutin::event_loop::EventLoop::with_user_event();
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let icon = native_options.icon_data.clone().and_then(load_icon);
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let display = create_display(&*app, &native_options, window_settings, icon, &event_loop);
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let display = create_display(&*app, native_options, &window_settings, icon, &event_loop);
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let repaint_signal = std::sync::Arc::new(GliumRepaintSignal(std::sync::Mutex::new(
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event_loop.create_proxy(),
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@@ -260,7 +247,7 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: epi::NativeOptions) {
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} else {
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// Winit uses up all the CPU of one core when returning ControlFlow::Wait.
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// Sleeping here helps, but still uses 1-3% of CPU :(
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if is_focused || !egui.input_state.raw.hovered_files.is_empty() {
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if is_focused || !egui.egui_input().hovered_files.is_empty() {
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std::thread::sleep(std::time::Duration::from_millis(10));
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} else {
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std::thread::sleep(std::time::Duration::from_millis(50));
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@@ -8,495 +8,87 @@
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// Forbid warnings in release builds:
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#![cfg_attr(not(debug_assertions), deny(warnings))]
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#![forbid(unsafe_code)]
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#![warn(clippy::all, missing_crate_level_docs, rust_2018_idioms)]
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#![allow(clippy::manual_range_contains, clippy::single_match)]
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#![warn(
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clippy::all,
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clippy::await_holding_lock,
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clippy::char_lit_as_u8,
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clippy::checked_conversions,
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clippy::dbg_macro,
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clippy::debug_assert_with_mut_call,
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clippy::doc_markdown,
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clippy::empty_enum,
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clippy::enum_glob_use,
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clippy::exit,
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clippy::expl_impl_clone_on_copy,
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clippy::explicit_deref_methods,
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clippy::explicit_into_iter_loop,
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clippy::fallible_impl_from,
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clippy::filter_map_next,
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clippy::float_cmp_const,
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clippy::fn_params_excessive_bools,
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clippy::if_let_mutex,
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clippy::imprecise_flops,
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clippy::inefficient_to_string,
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clippy::invalid_upcast_comparisons,
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clippy::large_types_passed_by_value,
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clippy::let_unit_value,
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clippy::linkedlist,
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clippy::lossy_float_literal,
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clippy::macro_use_imports,
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clippy::manual_ok_or,
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clippy::map_err_ignore,
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clippy::map_flatten,
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clippy::match_on_vec_items,
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clippy::match_same_arms,
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clippy::match_wildcard_for_single_variants,
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clippy::mem_forget,
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clippy::mismatched_target_os,
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clippy::missing_errors_doc,
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clippy::missing_safety_doc,
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clippy::mut_mut,
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clippy::mutex_integer,
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clippy::needless_borrow,
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clippy::needless_continue,
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clippy::needless_pass_by_value,
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clippy::option_option,
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clippy::path_buf_push_overwrite,
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clippy::ptr_as_ptr,
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clippy::ref_option_ref,
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clippy::rest_pat_in_fully_bound_structs,
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clippy::same_functions_in_if_condition,
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clippy::string_add_assign,
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clippy::string_add,
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clippy::string_lit_as_bytes,
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clippy::string_to_string,
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clippy::todo,
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clippy::trait_duplication_in_bounds,
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clippy::unimplemented,
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clippy::unnested_or_patterns,
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clippy::unused_self,
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clippy::useless_transmute,
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clippy::verbose_file_reads,
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clippy::zero_sized_map_values,
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future_incompatible,
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missing_crate_level_docs,
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nonstandard_style,
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rust_2018_idioms
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)]
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#![allow(clippy::float_cmp)]
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#![allow(clippy::manual_range_contains)]
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mod backend;
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mod painter;
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#[cfg(feature = "persistence")]
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pub mod persistence;
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pub mod screen_reader;
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pub mod window_settings;
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pub use backend::*;
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pub use painter::Painter;
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pub use egui_winit;
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pub use epi::NativeOptions;
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use {
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copypasta::ClipboardProvider,
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egui::*,
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glium::glutin::{
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self,
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event::{Force, VirtualKeyCode},
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},
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std::hash::{Hash, Hasher},
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};
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pub use copypasta::ClipboardContext;
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pub struct GliumInputState {
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pub pointer_pos_in_points: Option<Pos2>,
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pub any_pointer_button_down: bool,
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pub raw: egui::RawInput,
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}
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impl GliumInputState {
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pub fn from_pixels_per_point(pixels_per_point: f32) -> Self {
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Self {
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pointer_pos_in_points: Default::default(),
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any_pointer_button_down: false,
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raw: egui::RawInput {
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pixels_per_point: Some(pixels_per_point),
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..Default::default()
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},
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}
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}
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}
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/// Helper: checks for Alt-F4 (windows/linux) or Cmd-Q (Mac)
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pub fn is_quit_shortcut(
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input_state: &GliumInputState,
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input: &glium::glutin::event::KeyboardInput,
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) -> bool {
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if cfg!(target_os = "macos") {
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input.state == glutin::event::ElementState::Pressed
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&& input_state.raw.modifiers.mac_cmd
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&& input.virtual_keycode == Some(VirtualKeyCode::Q)
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} else {
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input.state == glutin::event::ElementState::Pressed
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&& input_state.raw.modifiers.alt
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&& input.virtual_keycode == Some(VirtualKeyCode::F4)
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}
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}
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/// Is this a close event or a Cmd-Q/Alt-F4 keyboard command?
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pub fn is_quit_event(
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input_state: &GliumInputState,
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event: &glutin::event::WindowEvent<'_>,
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) -> bool {
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use glutin::event::WindowEvent;
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match event {
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WindowEvent::CloseRequested | WindowEvent::Destroyed => true,
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WindowEvent::KeyboardInput { input, .. } => is_quit_shortcut(input_state, input),
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_ => false,
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}
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}
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pub fn input_to_egui(
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pixels_per_point: f32,
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event: &glutin::event::WindowEvent<'_>,
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clipboard: Option<&mut ClipboardContext>,
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input_state: &mut GliumInputState,
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) {
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// Useful for debugging egui touch support on non-touch devices.
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let simulate_touches = false;
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use glutin::event::WindowEvent;
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match event {
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WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
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input_state.raw.pixels_per_point = Some(*scale_factor as f32);
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}
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WindowEvent::MouseInput { state, button, .. } => {
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if let Some(pos) = input_state.pointer_pos_in_points {
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if let Some(button) = translate_mouse_button(*button) {
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let pressed = *state == glutin::event::ElementState::Pressed;
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input_state.raw.events.push(egui::Event::PointerButton {
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pos,
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button,
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pressed,
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modifiers: input_state.raw.modifiers,
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});
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if simulate_touches {
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if pressed {
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input_state.any_pointer_button_down = true;
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input_state.raw.events.push(egui::Event::Touch {
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device_id: egui::TouchDeviceId(0),
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id: egui::TouchId(0),
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phase: egui::TouchPhase::Start,
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pos,
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force: 0.0
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});
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} else {
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input_state.any_pointer_button_down = false;
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input_state.raw.events.push(egui::Event::PointerGone);
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input_state.raw.events.push(egui::Event::Touch {
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device_id: egui::TouchDeviceId(0),
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id: egui::TouchId(0),
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phase: egui::TouchPhase::End,
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pos,
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force: 0.0
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});
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};
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}
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}
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}
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}
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WindowEvent::CursorMoved {
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position: pos_in_pixels,
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..
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} => {
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let pos_in_points = pos2(
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pos_in_pixels.x as f32 / pixels_per_point,
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pos_in_pixels.y as f32 / pixels_per_point,
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);
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input_state.pointer_pos_in_points = Some(pos_in_points);
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if simulate_touches {
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if input_state.any_pointer_button_down {
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input_state
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.raw
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.events
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.push(egui::Event::PointerMoved(pos_in_points));
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input_state.raw.events.push(egui::Event::Touch {
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device_id: egui::TouchDeviceId(0),
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id: egui::TouchId(0),
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phase: egui::TouchPhase::Move,
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pos: pos_in_points,
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force: 0.0
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});
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}
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} else {
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input_state
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.raw
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.events
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.push(egui::Event::PointerMoved(pos_in_points));
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}
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}
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WindowEvent::CursorLeft { .. } => {
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input_state.pointer_pos_in_points = None;
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input_state.raw.events.push(egui::Event::PointerGone);
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}
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WindowEvent::ReceivedCharacter(ch) => {
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if is_printable_char(*ch)
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&& !input_state.raw.modifiers.ctrl
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&& !input_state.raw.modifiers.mac_cmd
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{
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input_state.raw.events.push(Event::Text(ch.to_string()));
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}
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}
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WindowEvent::KeyboardInput { input, .. } => {
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if let Some(keycode) = input.virtual_keycode {
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let pressed = input.state == glutin::event::ElementState::Pressed;
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// We could also use `WindowEvent::ModifiersChanged` instead, I guess.
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if matches!(keycode, VirtualKeyCode::LAlt | VirtualKeyCode::RAlt) {
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input_state.raw.modifiers.alt = pressed;
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}
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if matches!(keycode, VirtualKeyCode::LControl | VirtualKeyCode::RControl) {
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input_state.raw.modifiers.ctrl = pressed;
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if !cfg!(target_os = "macos") {
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input_state.raw.modifiers.command = pressed;
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}
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}
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if matches!(keycode, VirtualKeyCode::LShift | VirtualKeyCode::RShift) {
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input_state.raw.modifiers.shift = pressed;
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}
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if cfg!(target_os = "macos")
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&& matches!(keycode, VirtualKeyCode::LWin | VirtualKeyCode::RWin)
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{
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input_state.raw.modifiers.mac_cmd = pressed;
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input_state.raw.modifiers.command = pressed;
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}
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if pressed {
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// VirtualKeyCode::Paste etc in winit are broken/untrustworthy,
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// so we detect these things manually:
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if is_cut_command(input_state.raw.modifiers, keycode) {
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input_state.raw.events.push(Event::Cut);
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} else if is_copy_command(input_state.raw.modifiers, keycode) {
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input_state.raw.events.push(Event::Copy);
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} else if is_paste_command(input_state.raw.modifiers, keycode) {
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if let Some(clipboard) = clipboard {
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match clipboard.get_contents() {
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Ok(contents) => {
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input_state.raw.events.push(Event::Text(contents));
|
||||
}
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Err(err) => {
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eprintln!("Paste error: {}", err);
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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if let Some(key) = translate_virtual_key_code(keycode) {
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input_state.raw.events.push(Event::Key {
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key,
|
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pressed,
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modifiers: input_state.raw.modifiers,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
WindowEvent::Focused(_) => {
|
||||
// We will not be given a KeyboardInput event when the modifiers are released while
|
||||
// the window does not have focus. Unset all modifier state to be safe.
|
||||
input_state.raw.modifiers = Modifiers::default();
|
||||
}
|
||||
WindowEvent::MouseWheel { delta, .. } => {
|
||||
let mut delta = match *delta {
|
||||
glutin::event::MouseScrollDelta::LineDelta(x, y) => {
|
||||
let points_per_scroll_line = 50.0; // Scroll speed decided by consensus: https://github.com/emilk/egui/issues/461
|
||||
vec2(x, y) * points_per_scroll_line
|
||||
}
|
||||
glutin::event::MouseScrollDelta::PixelDelta(delta) => {
|
||||
vec2(delta.x as f32, delta.y as f32) / pixels_per_point
|
||||
}
|
||||
};
|
||||
if cfg!(target_os = "macos") {
|
||||
// This is still buggy in winit despite
|
||||
// https://github.com/rust-windowing/winit/issues/1695 being closed
|
||||
delta.x *= -1.0;
|
||||
}
|
||||
|
||||
if input_state.raw.modifiers.ctrl || input_state.raw.modifiers.command {
|
||||
// Treat as zoom instead:
|
||||
input_state.raw.zoom_delta *= (delta.y / 200.0).exp();
|
||||
} else {
|
||||
input_state.raw.scroll_delta += delta;
|
||||
}
|
||||
}
|
||||
WindowEvent::TouchpadPressure {
|
||||
// device_id,
|
||||
// pressure,
|
||||
// stage,
|
||||
..
|
||||
} => {
|
||||
// TODO
|
||||
}
|
||||
WindowEvent::Touch(touch) => {
|
||||
let pixels_per_point_recip = 1. / pixels_per_point;
|
||||
let mut hasher = std::collections::hash_map::DefaultHasher::new();
|
||||
touch.device_id.hash(&mut hasher);
|
||||
input_state.raw.events.push(Event::Touch {
|
||||
device_id: TouchDeviceId(hasher.finish()),
|
||||
id: TouchId::from(touch.id),
|
||||
phase: match touch.phase {
|
||||
glutin::event::TouchPhase::Started => egui::TouchPhase::Start,
|
||||
glutin::event::TouchPhase::Moved => egui::TouchPhase::Move,
|
||||
glutin::event::TouchPhase::Ended => egui::TouchPhase::End,
|
||||
glutin::event::TouchPhase::Cancelled => egui::TouchPhase::Cancel,
|
||||
},
|
||||
pos: pos2(touch.location.x as f32 * pixels_per_point_recip,
|
||||
touch.location.y as f32 * pixels_per_point_recip),
|
||||
force: match touch.force {
|
||||
Some(Force::Normalized(force)) => force as f32,
|
||||
Some(Force::Calibrated {
|
||||
force,
|
||||
max_possible_force,
|
||||
..
|
||||
}) => (force / max_possible_force) as f32,
|
||||
None => 0_f32,
|
||||
},
|
||||
});
|
||||
}
|
||||
WindowEvent::HoveredFile(path) => {
|
||||
input_state.raw.hovered_files.push(egui::HoveredFile {
|
||||
path: Some(path.clone()),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
WindowEvent::HoveredFileCancelled => {
|
||||
input_state.raw.hovered_files.clear();
|
||||
}
|
||||
WindowEvent::DroppedFile(path) => {
|
||||
input_state.raw.hovered_files.clear();
|
||||
input_state.raw.dropped_files.push(egui::DroppedFile {
|
||||
path: Some(path.clone()),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
_ => {
|
||||
// dbg!(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Glium sends special keys (backspace, delete, F1, ...) as characters.
|
||||
/// Ignore those.
|
||||
/// We also ignore '\r', '\n', '\t'.
|
||||
/// Newlines are handled by the `Key::Enter` event.
|
||||
fn is_printable_char(chr: char) -> bool {
|
||||
let is_in_private_use_area = '\u{e000}' <= chr && chr <= '\u{f8ff}'
|
||||
|| '\u{f0000}' <= chr && chr <= '\u{ffffd}'
|
||||
|| '\u{100000}' <= chr && chr <= '\u{10fffd}';
|
||||
|
||||
!is_in_private_use_area && !chr.is_ascii_control()
|
||||
}
|
||||
|
||||
fn is_cut_command(modifiers: egui::Modifiers, keycode: VirtualKeyCode) -> bool {
|
||||
(modifiers.command && keycode == VirtualKeyCode::X)
|
||||
|| (cfg!(target_os = "windows") && modifiers.shift && keycode == VirtualKeyCode::Delete)
|
||||
}
|
||||
|
||||
fn is_copy_command(modifiers: egui::Modifiers, keycode: VirtualKeyCode) -> bool {
|
||||
(modifiers.command && keycode == VirtualKeyCode::C)
|
||||
|| (cfg!(target_os = "windows") && modifiers.ctrl && keycode == VirtualKeyCode::Insert)
|
||||
}
|
||||
|
||||
fn is_paste_command(modifiers: egui::Modifiers, keycode: VirtualKeyCode) -> bool {
|
||||
(modifiers.command && keycode == VirtualKeyCode::V)
|
||||
|| (cfg!(target_os = "windows") && modifiers.shift && keycode == VirtualKeyCode::Insert)
|
||||
}
|
||||
|
||||
pub fn translate_mouse_button(button: glutin::event::MouseButton) -> Option<egui::PointerButton> {
|
||||
match button {
|
||||
glutin::event::MouseButton::Left => Some(egui::PointerButton::Primary),
|
||||
glutin::event::MouseButton::Right => Some(egui::PointerButton::Secondary),
|
||||
glutin::event::MouseButton::Middle => Some(egui::PointerButton::Middle),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn translate_virtual_key_code(key: VirtualKeyCode) -> Option<egui::Key> {
|
||||
use VirtualKeyCode::*;
|
||||
|
||||
Some(match key {
|
||||
Down => Key::ArrowDown,
|
||||
Left => Key::ArrowLeft,
|
||||
Right => Key::ArrowRight,
|
||||
Up => Key::ArrowUp,
|
||||
|
||||
Escape => Key::Escape,
|
||||
Tab => Key::Tab,
|
||||
Back => Key::Backspace,
|
||||
Return => Key::Enter,
|
||||
Space => Key::Space,
|
||||
|
||||
Insert => Key::Insert,
|
||||
Delete => Key::Delete,
|
||||
Home => Key::Home,
|
||||
End => Key::End,
|
||||
PageUp => Key::PageUp,
|
||||
PageDown => Key::PageDown,
|
||||
|
||||
Key0 | Numpad0 => Key::Num0,
|
||||
Key1 | Numpad1 => Key::Num1,
|
||||
Key2 | Numpad2 => Key::Num2,
|
||||
Key3 | Numpad3 => Key::Num3,
|
||||
Key4 | Numpad4 => Key::Num4,
|
||||
Key5 | Numpad5 => Key::Num5,
|
||||
Key6 | Numpad6 => Key::Num6,
|
||||
Key7 | Numpad7 => Key::Num7,
|
||||
Key8 | Numpad8 => Key::Num8,
|
||||
Key9 | Numpad9 => Key::Num9,
|
||||
|
||||
A => Key::A,
|
||||
B => Key::B,
|
||||
C => Key::C,
|
||||
D => Key::D,
|
||||
E => Key::E,
|
||||
F => Key::F,
|
||||
G => Key::G,
|
||||
H => Key::H,
|
||||
I => Key::I,
|
||||
J => Key::J,
|
||||
K => Key::K,
|
||||
L => Key::L,
|
||||
M => Key::M,
|
||||
N => Key::N,
|
||||
O => Key::O,
|
||||
P => Key::P,
|
||||
Q => Key::Q,
|
||||
R => Key::R,
|
||||
S => Key::S,
|
||||
T => Key::T,
|
||||
U => Key::U,
|
||||
V => Key::V,
|
||||
W => Key::W,
|
||||
X => Key::X,
|
||||
Y => Key::Y,
|
||||
Z => Key::Z,
|
||||
|
||||
_ => {
|
||||
return None;
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn translate_cursor(cursor_icon: egui::CursorIcon) -> Option<glutin::window::CursorIcon> {
|
||||
match cursor_icon {
|
||||
CursorIcon::None => None,
|
||||
|
||||
CursorIcon::Alias => Some(glutin::window::CursorIcon::Alias),
|
||||
CursorIcon::AllScroll => Some(glutin::window::CursorIcon::AllScroll),
|
||||
CursorIcon::Cell => Some(glutin::window::CursorIcon::Cell),
|
||||
CursorIcon::ContextMenu => Some(glutin::window::CursorIcon::ContextMenu),
|
||||
CursorIcon::Copy => Some(glutin::window::CursorIcon::Copy),
|
||||
CursorIcon::Crosshair => Some(glutin::window::CursorIcon::Crosshair),
|
||||
CursorIcon::Default => Some(glutin::window::CursorIcon::Default),
|
||||
CursorIcon::Grab => Some(glutin::window::CursorIcon::Grab),
|
||||
CursorIcon::Grabbing => Some(glutin::window::CursorIcon::Grabbing),
|
||||
CursorIcon::Help => Some(glutin::window::CursorIcon::Help),
|
||||
CursorIcon::Move => Some(glutin::window::CursorIcon::Move),
|
||||
CursorIcon::NoDrop => Some(glutin::window::CursorIcon::NoDrop),
|
||||
CursorIcon::NotAllowed => Some(glutin::window::CursorIcon::NotAllowed),
|
||||
CursorIcon::PointingHand => Some(glutin::window::CursorIcon::Hand),
|
||||
CursorIcon::Progress => Some(glutin::window::CursorIcon::Progress),
|
||||
CursorIcon::ResizeHorizontal => Some(glutin::window::CursorIcon::EwResize),
|
||||
CursorIcon::ResizeNeSw => Some(glutin::window::CursorIcon::NeswResize),
|
||||
CursorIcon::ResizeNwSe => Some(glutin::window::CursorIcon::NwseResize),
|
||||
CursorIcon::ResizeVertical => Some(glutin::window::CursorIcon::NsResize),
|
||||
CursorIcon::Text => Some(glutin::window::CursorIcon::Text),
|
||||
CursorIcon::VerticalText => Some(glutin::window::CursorIcon::VerticalText),
|
||||
CursorIcon::Wait => Some(glutin::window::CursorIcon::Wait),
|
||||
CursorIcon::ZoomIn => Some(glutin::window::CursorIcon::ZoomIn),
|
||||
CursorIcon::ZoomOut => Some(glutin::window::CursorIcon::ZoomOut),
|
||||
}
|
||||
}
|
||||
|
||||
fn set_cursor_icon(display: &glium::backend::glutin::Display, cursor_icon: egui::CursorIcon) {
|
||||
if let Some(cursor_icon) = translate_cursor(cursor_icon) {
|
||||
display.gl_window().window().set_cursor_visible(true);
|
||||
display.gl_window().window().set_cursor_icon(cursor_icon);
|
||||
} else {
|
||||
display.gl_window().window().set_cursor_visible(false);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn handle_output(
|
||||
output: egui::Output,
|
||||
clipboard: Option<&mut ClipboardContext>,
|
||||
display: &glium::Display,
|
||||
) {
|
||||
if let Some(open) = output.open_url {
|
||||
if let Err(err) = webbrowser::open(&open.url) {
|
||||
eprintln!("Failed to open url: {}", err);
|
||||
}
|
||||
}
|
||||
|
||||
if !output.copied_text.is_empty() {
|
||||
if let Some(clipboard) = clipboard {
|
||||
if let Err(err) = clipboard.set_contents(output.copied_text) {
|
||||
eprintln!("Copy/Cut error: {}", err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(egui::Pos2 { x, y }) = output.text_cursor_pos {
|
||||
display
|
||||
.gl_window()
|
||||
.window()
|
||||
.set_ime_position(glium::glutin::dpi::LogicalPosition { x, y })
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_clipboard() -> Option<ClipboardContext> {
|
||||
match ClipboardContext::new() {
|
||||
Ok(clipboard) => Some(clipboard),
|
||||
Err(err) => {
|
||||
eprintln!("Failed to initialize clipboard: {}", err);
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
use glium::glutin;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
@@ -514,9 +106,9 @@ pub fn seconds_since_midnight() -> Option<f64> {
|
||||
None
|
||||
}
|
||||
|
||||
pub fn screen_size_in_pixels(display: &glium::Display) -> Vec2 {
|
||||
pub fn screen_size_in_pixels(display: &glium::Display) -> egui::Vec2 {
|
||||
let (width_in_pixels, height_in_pixels) = display.get_framebuffer_dimensions();
|
||||
vec2(width_in_pixels as f32, height_in_pixels as f32)
|
||||
egui::vec2(width_in_pixels as f32, height_in_pixels as f32)
|
||||
}
|
||||
|
||||
pub fn native_pixels_per_point(display: &glium::Display) -> f32 {
|
||||
@@ -528,26 +120,16 @@ pub fn native_pixels_per_point(display: &glium::Display) -> f32 {
|
||||
/// Use [`egui`] from a [`glium`] app.
|
||||
pub struct EguiGlium {
|
||||
egui_ctx: egui::CtxRef,
|
||||
start_time: std::time::Instant,
|
||||
clipboard: Option<crate::ClipboardContext>,
|
||||
input_state: crate::GliumInputState,
|
||||
egui_winit: egui_winit::State,
|
||||
painter: crate::Painter,
|
||||
current_cursor_icon: egui::CursorIcon,
|
||||
screen_reader: crate::screen_reader::ScreenReader,
|
||||
}
|
||||
|
||||
impl EguiGlium {
|
||||
pub fn new(display: &glium::Display) -> Self {
|
||||
Self {
|
||||
egui_ctx: Default::default(),
|
||||
start_time: std::time::Instant::now(),
|
||||
clipboard: crate::init_clipboard(),
|
||||
input_state: crate::GliumInputState::from_pixels_per_point(
|
||||
crate::native_pixels_per_point(display),
|
||||
),
|
||||
egui_winit: egui_winit::State::new(display.gl_window().window()),
|
||||
painter: crate::Painter::new(display),
|
||||
current_cursor_icon: egui::CursorIcon::Default,
|
||||
screen_reader: crate::screen_reader::ScreenReader::default(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -564,24 +146,26 @@ impl EguiGlium {
|
||||
}
|
||||
|
||||
pub fn pixels_per_point(&self) -> f32 {
|
||||
self.input_state
|
||||
.raw
|
||||
.pixels_per_point
|
||||
.unwrap_or_else(|| self.egui_ctx.pixels_per_point())
|
||||
self.egui_winit.pixels_per_point()
|
||||
}
|
||||
|
||||
pub fn on_event(&mut self, event: &glium::glutin::event::WindowEvent<'_>) {
|
||||
crate::input_to_egui(
|
||||
self.egui_ctx.pixels_per_point(),
|
||||
event,
|
||||
self.clipboard.as_mut(),
|
||||
&mut self.input_state,
|
||||
);
|
||||
pub fn egui_input(&self) -> &egui::RawInput {
|
||||
self.egui_winit.egui_input()
|
||||
}
|
||||
|
||||
/// Returns `true` if egui wants exclusive use of this event
|
||||
/// (e.g. a mouse click on an egui window, or entering text into a text field).
|
||||
/// For instance, if you use egui for a game, you want to first call this
|
||||
/// and only when this returns `false` pass on the events to your game.
|
||||
///
|
||||
/// Note that egui uses `tab` to move focus between elements, so this will always return `true` for tabs.
|
||||
pub fn on_event(&mut self, event: &glium::glutin::event::WindowEvent<'_>) -> bool {
|
||||
self.egui_winit.on_event(&self.egui_ctx, event)
|
||||
}
|
||||
|
||||
/// Is this a close event or a Cmd-Q/Alt-F4 keyboard command?
|
||||
pub fn is_quit_event(&self, event: &glutin::event::WindowEvent<'_>) -> bool {
|
||||
crate::is_quit_event(&self.input_state, event)
|
||||
self.egui_winit.is_quit_event(event)
|
||||
}
|
||||
|
||||
pub fn begin_frame(&mut self, display: &glium::Display) {
|
||||
@@ -589,30 +173,14 @@ impl EguiGlium {
|
||||
self.begin_frame_with_input(raw_input);
|
||||
}
|
||||
|
||||
pub fn begin_frame_with_input(&mut self, raw_input: RawInput) {
|
||||
pub fn begin_frame_with_input(&mut self, raw_input: egui::RawInput) {
|
||||
self.egui_ctx.begin_frame(raw_input);
|
||||
}
|
||||
|
||||
/// Prepare for a new frame. Normally you would call [`Self::begin_frame`] instead.
|
||||
pub fn take_raw_input(&mut self, display: &glium::Display) -> egui::RawInput {
|
||||
let pixels_per_point = self.pixels_per_point();
|
||||
|
||||
self.input_state.raw.time = Some(self.start_time.elapsed().as_secs_f64());
|
||||
|
||||
// On Windows, a minimized window will have 0 width and height.
|
||||
// See: https://github.com/rust-windowing/winit/issues/208
|
||||
// This solves an issue where egui window positions would be changed when minimizing on Windows.
|
||||
let screen_size = screen_size_in_pixels(display);
|
||||
self.input_state.raw.screen_rect = if screen_size.x > 0.0 && screen_size.y > 0.0 {
|
||||
Some(Rect::from_min_size(
|
||||
Default::default(),
|
||||
screen_size / pixels_per_point,
|
||||
))
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
self.input_state.raw.take()
|
||||
self.egui_winit
|
||||
.take_egui_input(display.gl_window().window())
|
||||
}
|
||||
|
||||
/// Returns `needs_repaint` and shapes to draw.
|
||||
@@ -626,19 +194,9 @@ impl EguiGlium {
|
||||
(needs_repaint, shapes)
|
||||
}
|
||||
|
||||
pub fn handle_output(&mut self, display: &glium::Display, egui_output: egui::Output) {
|
||||
if self.egui_ctx.memory().options.screen_reader {
|
||||
self.screen_reader.speak(&egui_output.events_description());
|
||||
}
|
||||
|
||||
if self.current_cursor_icon != egui_output.cursor_icon {
|
||||
// call only when changed to prevent flickering near frame boundary
|
||||
// when Windows OS tries to control cursor icon for window resizing
|
||||
set_cursor_icon(display, egui_output.cursor_icon);
|
||||
self.current_cursor_icon = egui_output.cursor_icon;
|
||||
}
|
||||
|
||||
handle_output(egui_output, self.clipboard.as_mut(), display);
|
||||
pub fn handle_output(&mut self, display: &glium::Display, output: egui::Output) {
|
||||
self.egui_winit
|
||||
.handle_output(display.gl_window().window(), &self.egui_ctx, output);
|
||||
}
|
||||
|
||||
pub fn paint<T: glium::Surface>(
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#![allow(deprecated)] // legacy implement_vertex macro
|
||||
#![allow(semicolon_in_expressions_from_macros)] // glium::program! macro
|
||||
|
||||
use {
|
||||
egui::{
|
||||
|
||||
@@ -81,6 +81,9 @@ pub fn read_memory(ctx: &egui::Context, memory_file_path: impl AsRef<std::path::
|
||||
}
|
||||
|
||||
/// Alternative to `FileStorage`
|
||||
///
|
||||
/// # Errors
|
||||
/// When failing to serialize or create the file.
|
||||
pub fn write_memory(
|
||||
ctx: &egui::Context,
|
||||
memory_file_path: impl AsRef<std::path::Path>,
|
||||
|
||||
@@ -1,47 +0,0 @@
|
||||
pub struct ScreenReader {
|
||||
#[cfg(feature = "screen_reader")]
|
||||
tts: Option<tts::Tts>,
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "screen_reader"))]
|
||||
impl Default for ScreenReader {
|
||||
fn default() -> Self {
|
||||
Self {}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "screen_reader")]
|
||||
impl Default for ScreenReader {
|
||||
fn default() -> Self {
|
||||
let tts = match tts::Tts::default() {
|
||||
Ok(screen_reader) => {
|
||||
eprintln!("Initialized screen reader.");
|
||||
Some(screen_reader)
|
||||
}
|
||||
Err(err) => {
|
||||
eprintln!("Failed to load screen reader: {}", err);
|
||||
None
|
||||
}
|
||||
};
|
||||
Self { tts }
|
||||
}
|
||||
}
|
||||
|
||||
impl ScreenReader {
|
||||
#[cfg(not(feature = "screen_reader"))]
|
||||
pub fn speak(&mut self, _text: &str) {}
|
||||
|
||||
#[cfg(feature = "screen_reader")]
|
||||
pub fn speak(&mut self, text: &str) {
|
||||
if text.is_empty() {
|
||||
return;
|
||||
}
|
||||
if let Some(tts) = &mut self.tts {
|
||||
eprintln!("Speaking: {:?}", text);
|
||||
let interrupt = true;
|
||||
if let Err(err) = tts.speak(text, interrupt) {
|
||||
eprintln!("Failed to read: {}", err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
use glium::glutin;
|
||||
use egui_winit::winit;
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub struct WindowSettings {
|
||||
/// outer position of window in physical pixels
|
||||
@@ -37,47 +38,31 @@ impl WindowSettings {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn initialize_size(
|
||||
pub fn initialize_window(
|
||||
&self,
|
||||
window: glutin::window::WindowBuilder,
|
||||
) -> glutin::window::WindowBuilder {
|
||||
mut window: winit::window::WindowBuilder,
|
||||
) -> winit::window::WindowBuilder {
|
||||
if !cfg!(target_os = "windows") {
|
||||
// If the app last ran on two monitors and only one is now connected, then
|
||||
// the given position is invalid.
|
||||
// If this happens on Mac, the window is clamped into valid area.
|
||||
// If this happens on Windows, the window is hidden and impossible to bring to get at.
|
||||
// So we don't restore window positions on Windows.
|
||||
if let Some(pos) = self.pos {
|
||||
window = window.with_position(winit::dpi::PhysicalPosition {
|
||||
x: pos.x as f64,
|
||||
y: pos.y as f64,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(inner_size_points) = self.inner_size_points {
|
||||
window.with_inner_size(glutin::dpi::LogicalSize {
|
||||
window.with_inner_size(winit::dpi::LogicalSize {
|
||||
width: inner_size_points.x as f64,
|
||||
height: inner_size_points.y as f64,
|
||||
})
|
||||
} else {
|
||||
window
|
||||
}
|
||||
|
||||
// Not yet available in winit: https://github.com/rust-windowing/winit/issues/1190
|
||||
// if let Some(pos) = self.pos {
|
||||
// *window = window.with_outer_pos(glutin::dpi::PhysicalPosition {
|
||||
// x: pos.x as f64,
|
||||
// y: pos.y as f64,
|
||||
// });
|
||||
// }
|
||||
}
|
||||
|
||||
pub fn restore_positions(&self, display: &glium::Display) {
|
||||
// not needed, done by `initialize_size`
|
||||
// let size = self.size.unwrap_or_else(|| vec2(1024.0, 800.0));
|
||||
// display
|
||||
// .gl_window()
|
||||
// .window()
|
||||
// .set_inner_size(glutin::dpi::PhysicalSize {
|
||||
// width: size.x as f64,
|
||||
// height: size.y as f64,
|
||||
// });
|
||||
|
||||
if let Some(pos) = self.pos {
|
||||
display
|
||||
.gl_window()
|
||||
.window()
|
||||
.set_outer_position(glutin::dpi::PhysicalPosition::new(
|
||||
pos.x as f64,
|
||||
pos.y as f64,
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user