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Add api for accessing backend texture via epi (#695)
* Define NativeTexture trait for offscreen rendering add demo for NativeTexture trait * write changelog * add comment for native texture example * formatting * add license of Rust logo * NativeTexture trait method rename remove duplicate function with native texture remove rust logo * deprecated notice for register_glium_texture,register_webgl_texture * collect deprecated notice
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@@ -40,7 +40,8 @@ use {
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std::hash::{Hash, Hasher},
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};
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pub use copypasta::ClipboardContext; // TODO: remove
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pub use copypasta::ClipboardContext;
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use std::borrow::BorrowMut; // TODO: remove
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pub struct GliumInputState {
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pub pointer_pos_in_points: Option<Pos2>,
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@@ -644,4 +645,8 @@ impl EguiGlium {
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&self.egui_ctx.texture(),
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);
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}
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pub fn painter_mut(&mut self) -> &mut Painter {
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self.painter.borrow_mut()
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}
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}
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