mirror of
https://github.com/emilk/egui.git
synced 2026-09-02 14:50:03 -04:00
Some more work now stuff is rendered corectly
This commit is contained in:
@@ -980,7 +980,6 @@ mod glow_integration {
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let window = &mut *window.write();
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let window = &mut *window.write();
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if let Some(winit_state) = &mut window.egui_winit {
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if let Some(winit_state) = &mut window.egui_winit {
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if let Some(win) = window.window.clone() {
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if let Some(win) = window.window.clone() {
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println!("Render beagin!");
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let win = win.read();
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let win = win.read();
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let input = winit_state.take_egui_input(&win);
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let input = winit_state.take_egui_input(&win);
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let output =
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let output =
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@@ -1026,7 +1025,6 @@ mod glow_integration {
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"failed to get current context to swap buffers",
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"failed to get current context to swap buffers",
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));
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));
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}
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}
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println!("Should render sync");
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return;
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return;
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}
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}
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}
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}
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@@ -189,7 +189,7 @@ struct ContextImpl {
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frame_stack: Vec<(u64, u64)>,
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frame_stack: Vec<(u64, u64)>,
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// The output of a frame:
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// The output of a frame:
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graphics: GraphicLayers,
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graphics: HashMap<u64, GraphicLayers>,
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output: PlatformOutput,
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output: PlatformOutput,
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paint_stats: PaintStats,
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paint_stats: PaintStats,
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@@ -241,6 +241,17 @@ impl ContextImpl {
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viewport_id: u64,
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viewport_id: u64,
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parent_viewport_id: u64,
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parent_viewport_id: u64,
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) {
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) {
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// This is used to pause the last frame
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if !self.frame_stack.is_empty() {
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let viewport_id = self.get_viewport_id();
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println!("Pause: {viewport_id}");
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self.layer_rects_prev_viewports.insert(
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viewport_id,
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std::mem::take(&mut self.layer_rects_this_frame),
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);
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self.memory.pause_frame(viewport_id);
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}
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self.frame_stack.push((viewport_id, parent_viewport_id));
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self.frame_stack.push((viewport_id, parent_viewport_id));
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self.repaint.start_frame(self.get_viewport_id());
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self.repaint.start_frame(self.get_viewport_id());
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@@ -581,7 +592,7 @@ impl Context {
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/// Read-write access to [`GraphicLayers`], where painted [`crate::Shape`]s are written to.
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/// Read-write access to [`GraphicLayers`], where painted [`crate::Shape`]s are written to.
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#[inline]
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#[inline]
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pub(crate) fn graphics_mut<R>(&self, writer: impl FnOnce(&mut GraphicLayers) -> R) -> R {
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pub(crate) fn graphics_mut<R>(&self, writer: impl FnOnce(&mut GraphicLayers) -> R) -> R {
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self.write(move |ctx| writer(&mut ctx.graphics))
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self.write(move |ctx| writer(ctx.graphics.entry(ctx.get_viewport_id()).or_default()))
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}
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}
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/// Read-only access to [`PlatformOutput`].
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/// Read-only access to [`PlatformOutput`].
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@@ -1459,7 +1470,22 @@ impl Context {
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})
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})
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});
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});
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self.write(|ctx| ctx.frame_stack.pop());
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// This is used to resume the last frame!
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let is_last = self.write(|ctx| {
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ctx.frame_stack.pop();
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ctx.frame_stack.is_empty()
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});
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if !is_last {
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let viewport_id = self.get_viewport_id();
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println!("Resume: {viewport_id}");
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self.write(|ctx| {
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ctx.layer_rects_prev_frame = ctx
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.layer_rects_prev_viewports
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.remove(&viewport_id)
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.unwrap_or_default();
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ctx.memory.resume_frame(viewport_id)
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});
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}
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FullOutput {
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FullOutput {
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platform_output,
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platform_output,
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repaint_after,
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repaint_after,
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@@ -1471,7 +1497,13 @@ impl Context {
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}
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}
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fn drain_paint_lists(&self) -> Vec<ClippedShape> {
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fn drain_paint_lists(&self) -> Vec<ClippedShape> {
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self.write(|ctx| ctx.graphics.drain(ctx.memory.areas.order()).collect())
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self.write(|ctx| {
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ctx.graphics
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.entry(ctx.get_viewport_id())
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.or_default()
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.drain(ctx.memory.areas.order())
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.collect()
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})
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}
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}
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/// Tessellate the given shapes into triangle meshes.
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/// Tessellate the given shapes into triangle meshes.
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@@ -385,6 +385,13 @@ impl Memory {
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}
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}
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}
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}
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pub(crate) fn pause_frame(&mut self, viewport_id: u64) {
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self.interactions
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.insert(viewport_id, std::mem::take(&mut self.interaction));
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self.viewports_areas
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.insert(viewport_id, std::mem::take(&mut self.areas));
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}
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pub(crate) fn end_frame(
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pub(crate) fn end_frame(
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&mut self,
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&mut self,
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input: &InputState,
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input: &InputState,
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@@ -403,6 +410,11 @@ impl Memory {
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self.viewports_areas.retain(|id, _| viewports.contains(id));
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self.viewports_areas.retain(|id, _| viewports.contains(id));
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}
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}
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pub(crate) fn resume_frame(&mut self, viewport_id: u64) {
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self.interaction = self.interactions.remove(&viewport_id).unwrap();
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self.areas = self.viewports_areas.remove(&viewport_id).unwrap();
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}
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/// Top-most layer at the given position.
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/// Top-most layer at the given position.
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pub fn layer_id_at(&self, pos: Pos2, resize_interact_radius_side: f32) -> Option<LayerId> {
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pub fn layer_id_at(&self, pos: Pos2, resize_interact_radius_side: f32) -> Option<LayerId> {
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self.areas.layer_id_at(pos, resize_interact_radius_side)
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self.areas.layer_id_at(pos, resize_interact_radius_side)
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@@ -8,6 +8,9 @@ fn main() {
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let mut to_repair = false;
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let mut to_repair = false;
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let mut show = false;
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let mut value = 0.0;
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let _ = eframe::run_simple_native(
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let _ = eframe::run_simple_native(
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"Viewports Examples",
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"Viewports Examples",
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NativeOptions {
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NativeOptions {
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@@ -35,10 +38,21 @@ fn main() {
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ui.label("Parent Viewport ID: ");
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ui.label("Parent Viewport ID: ");
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ui.label(format!("{parent_viewport_id}"))
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ui.label(format!("{parent_viewport_id}"))
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});
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});
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ui.checkbox(&mut show, "Show");
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ui.add(
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egui::widgets::DragValue::new(&mut value)
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.clamp_range(-10..=10)
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.speed(0.1),
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);
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})
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})
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},
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},
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);
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);
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if show {
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ui.label("Is shown!");
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ui.label(format!("Value: {value}"));
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}
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egui::CollapsingHeader::new("Show Test1").show(ui, |ui| {
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egui::CollapsingHeader::new("Show Test1").show(ui, |ui| {
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egui::Window::new("Test1").show(ctx, move |ui, id, parent_id| {
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egui::Window::new("Test1").show(ctx, move |ui, id, parent_id| {
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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ui.label(format!("Frame: {}", ui.ctx().frame_nr()));
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