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Allow software rendering OpenGL by default (#1693)

Follow-up to https://github.com/emilk/egui/pull/1681
This commit is contained in:
Emil Ernerfeldt
2022-05-29 20:37:19 +02:00
committed by GitHub
parent 4a7a2d6430
commit 20c8ee302c
4 changed files with 31 additions and 8 deletions

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@@ -6,7 +6,6 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui-w
## Unreleased
### Added ⭐
* Added `NativeOptions::hardware_acceleration` to allow opting out of hardware acceleration for less power consumption ([#1681](https://github.com/emilk/egui/pull/1681)).
* Added `*_released` & `*_clicked` methods for `PointerState` ([#1582](https://github.com/emilk/egui/pull/1582)).
* Added `egui::hex_color!` to create `Color32`'s from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
* Optimized painting of filled circles (e.g. for scatter plots) by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).