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[egui-wgpu] Device configuration is now dependent on adapter (#2951)
* [egui-wgpu] Device configuration is now dependent on adapter Additionally, renamed `backends` into `supported_backends` and improved & unified wgpu config defaults. * improve wgpu backend default * clippy fix * formatting --------- Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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@@ -497,21 +497,7 @@ impl Default for WebOptions {
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webgl_context_option: WebGlContextOption::BestFirst,
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#[cfg(feature = "wgpu")]
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wgpu_options: egui_wgpu::WgpuConfiguration {
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// Use WebGPU or WebGL. Note that WebGL needs to be opted in via a wgpu feature.
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backends: wgpu::Backends::BROWSER_WEBGPU | wgpu::Backends::GL,
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device_descriptor: wgpu::DeviceDescriptor {
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label: Some("egui wgpu device"),
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features: wgpu::Features::default(),
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limits: wgpu::Limits {
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// When using a depth buffer, we have to be able to create a texture
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// large enough for the entire surface, and we want to support 4k+ displays.
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max_texture_dimension_2d: 8192,
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..wgpu::Limits::downlevel_webgl2_defaults()
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},
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},
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..Default::default()
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},
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wgpu_options: egui_wgpu::WgpuConfiguration::default(),
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}
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}
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}
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@@ -33,7 +33,6 @@ pub(crate) struct WebPainterWgpu {
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canvas_id: String,
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surface: wgpu::Surface,
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surface_configuration: wgpu::SurfaceConfiguration,
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limits: wgpu::Limits,
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render_state: Option<RenderState>,
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on_surface_error: Arc<dyn Fn(wgpu::SurfaceError) -> SurfaceErrorAction>,
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depth_format: Option<wgpu::TextureFormat>,
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@@ -78,7 +77,7 @@ impl WebPainterWgpu {
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log::debug!("Creating wgpu painter");
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let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
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backends: options.wgpu_options.backends,
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backends: options.wgpu_options.supported_backends,
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dx12_shader_compiler: Default::default(),
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});
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@@ -111,7 +110,7 @@ impl WebPainterWgpu {
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let (device, queue) = adapter
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.request_device(
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&options.wgpu_options.device_descriptor,
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&(*options.wgpu_options.device_descriptor)(&adapter),
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None, // Capture doesn't work in the browser environment.
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)
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.await
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@@ -149,7 +148,6 @@ impl WebPainterWgpu {
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surface_configuration,
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depth_format,
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depth_texture_view: None,
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limits: options.wgpu_options.device_descriptor.limits.clone(),
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on_surface_error: options.wgpu_options.on_surface_error.clone(),
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})
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}
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@@ -161,7 +159,9 @@ impl WebPainter for WebPainterWgpu {
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}
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fn max_texture_side(&self) -> usize {
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self.limits.max_texture_dimension_2d as _
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self.render_state.as_ref().map_or(0, |state| {
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state.device.limits().max_texture_dimension_2d as _
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})
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}
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fn paint_and_update_textures(
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