1
0
mirror of https://github.com/emilk/egui.git synced 2026-09-02 06:40:06 -04:00

Multiple mouse button support (#135)

Add support for primary, secondary and middle mouse buttons. Also improve ability to click things in low FPS situations.

This introduces a lot of breaking changes:

    Backends/integrations now pass mouse events via the even stream.
    Response has an interface of mostly methods instead of public members.
    input.mouse is now input.pointer and has new interface.


* Rename 'mouse' to 'pointer' everywhere (pointer = mouse or touch)

* Make Response::clicked and Response::double_clicked into methods

* Remove Response::active and add dragged() and interact_pointer_pos()

* Support multiple mouse buttons

* Make PointerState interface all methods

* Make most members of Response private
This commit is contained in:
Emil Ernerfeldt
2021-01-25 18:50:19 +01:00
committed by GitHub
parent 18b9214575
commit 247026149c
47 changed files with 1052 additions and 580 deletions

View File

@@ -115,7 +115,7 @@ impl super::View for WidgetGallery {
ui.end_row();
ui.label("Button:");
if ui.button("Toggle boolean").clicked {
if ui.button("Toggle boolean").clicked() {
*boolean = !*boolean;
}
ui.end_row();
@@ -123,7 +123,7 @@ impl super::View for WidgetGallery {
ui.label("ImageButton:");
if ui
.add(egui::ImageButton::new(egui::TextureId::Egui, [24.0, 16.0]))
.clicked
.clicked()
{
*boolean = !*boolean;
}