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Use u8 in Rounding, and introduce Roundingf (#5563)
* Part of https://github.com/emilk/egui/issues/4019 As part of the work on adding a custom `Border` to everything, I want to make sure that the size of `RectShape`, `Frame` and the future `Border` is kept small (for performance reasons). This PR changes the storage of the corner radius of rectangles from four `f32` (one for each corner) into four `u8`. This mean the corner radius can only be an integer in the range 0-255 (in ui points). This should be enough for most people. If you want to manipulate rounding using `f32`, there is a new `Roundingf` to fill that niche.
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@@ -127,7 +127,7 @@ impl crate::View for PanZoom {
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.show(ui.ctx(), |ui| {
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ui.set_clip_rect(transform.inverse() * rect);
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egui::Frame::default()
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.rounding(egui::Rounding::same(4.0))
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.rounding(egui::Rounding::same(4))
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.inner_margin(egui::Margin::same(8.0))
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.stroke(ui.ctx().style().visuals.window_stroke)
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.fill(ui.style().visuals.panel_fill)
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