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https://github.com/emilk/egui.git
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Break out mod paint into new crate epaint
This commit is contained in:
517
epaint/src/text/font.rs
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517
epaint/src/text/font.rs
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@@ -0,0 +1,517 @@
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use std::sync::Arc;
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use {
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ahash::AHashMap,
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rusttype::{point, Scale},
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};
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use crate::{
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mutex::{Mutex, RwLock},
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text::galley::{Galley, Row},
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TextureAtlas,
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};
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use emath::{vec2, Vec2};
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// ----------------------------------------------------------------------------
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#[derive(Clone, Copy, Debug)]
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pub struct UvRect {
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/// X/Y offset for nice rendering (unit: points).
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pub offset: Vec2,
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pub size: Vec2,
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/// Top left corner UV in texture.
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pub min: (u16, u16),
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/// Bottom right corner (exclusive).
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pub max: (u16, u16),
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}
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#[derive(Clone, Copy, Debug)]
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pub struct GlyphInfo {
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id: rusttype::GlyphId,
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/// Unit: points.
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pub advance_width: f32,
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/// Texture coordinates. None for space.
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pub uv_rect: Option<UvRect>,
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}
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impl Default for GlyphInfo {
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fn default() -> Self {
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Self {
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id: rusttype::GlyphId(0),
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advance_width: 0.0,
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uv_rect: None,
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}
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}
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}
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// ----------------------------------------------------------------------------
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/// A specific font with a size.
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/// The interface uses points as the unit for everything.
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pub struct FontImpl {
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rusttype_font: Arc<rusttype::Font<'static>>,
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/// Maximum character height
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scale_in_pixels: f32,
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height_in_points: f32,
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// move each character by this much (hack)
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y_offset: f32,
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pixels_per_point: f32,
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glyph_info_cache: RwLock<AHashMap<char, GlyphInfo>>, // TODO: standard Mutex
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atlas: Arc<Mutex<TextureAtlas>>,
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}
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impl FontImpl {
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pub fn new(
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atlas: Arc<Mutex<TextureAtlas>>,
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pixels_per_point: f32,
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rusttype_font: Arc<rusttype::Font<'static>>,
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scale_in_points: f32,
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y_offset: f32,
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) -> FontImpl {
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assert!(scale_in_points > 0.0);
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assert!(pixels_per_point > 0.0);
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let scale_in_pixels = pixels_per_point * scale_in_points;
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let height_in_points = scale_in_points;
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// TODO: use v_metrics for line spacing ?
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// let v = rusttype_font.v_metrics(Scale::uniform(scale_in_pixels));
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// let height_in_pixels = v.ascent - v.descent + v.line_gap;
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// let height_in_points = height_in_pixels / pixels_per_point;
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Self {
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rusttype_font,
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scale_in_pixels,
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height_in_points,
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y_offset,
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pixels_per_point,
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glyph_info_cache: Default::default(),
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atlas,
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}
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}
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/// `\n` will result in `None`
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fn glyph_info(&self, c: char) -> Option<GlyphInfo> {
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{
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if let Some(glyph_info) = self.glyph_info_cache.read().get(&c) {
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return Some(*glyph_info);
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}
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}
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// Add new character:
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let glyph = self.rusttype_font.glyph(c);
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if glyph.id().0 == 0 {
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None
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} else {
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let glyph_info = allocate_glyph(
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&mut self.atlas.lock(),
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glyph,
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self.scale_in_pixels,
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self.y_offset,
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self.pixels_per_point,
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);
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self.glyph_info_cache.write().insert(c, glyph_info);
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Some(glyph_info)
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}
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}
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pub fn pair_kerning(
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&self,
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last_glyph_id: rusttype::GlyphId,
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glyph_id: rusttype::GlyphId,
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) -> f32 {
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let scale_in_pixels = Scale::uniform(self.scale_in_pixels);
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self.rusttype_font
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.pair_kerning(scale_in_pixels, last_glyph_id, glyph_id)
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/ self.pixels_per_point
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}
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/// Height of one row of text. In points
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pub fn row_height(&self) -> f32 {
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self.height_in_points
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}
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pub fn pixels_per_point(&self) -> f32 {
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self.pixels_per_point
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}
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}
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type FontIndex = usize;
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// TODO: rename?
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/// Wrapper over multiple `FontImpl` (e.g. a primary + fallbacks for emojis)
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#[derive(Default)]
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pub struct Font {
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fonts: Vec<Arc<FontImpl>>,
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replacement_glyph: (FontIndex, GlyphInfo),
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pixels_per_point: f32,
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row_height: f32,
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glyph_info_cache: RwLock<AHashMap<char, (FontIndex, GlyphInfo)>>,
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}
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impl Font {
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pub fn new(fonts: Vec<Arc<FontImpl>>) -> Self {
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if fonts.is_empty() {
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return Default::default();
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}
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let pixels_per_point = fonts[0].pixels_per_point();
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let row_height = fonts[0].row_height();
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let mut slf = Self {
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fonts,
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replacement_glyph: Default::default(),
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pixels_per_point,
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row_height,
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glyph_info_cache: Default::default(),
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};
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const PRIMARY_REPLACEMENT_CHAR: char = '◻'; // white medium square
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const FALLBACK_REPLACEMENT_CHAR: char = '?'; // fallback for the fallback
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let replacement_glyph = slf
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.glyph_info_no_cache_or_fallback(PRIMARY_REPLACEMENT_CHAR)
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.or_else(|| slf.glyph_info_no_cache_or_fallback(FALLBACK_REPLACEMENT_CHAR))
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.unwrap_or_else(|| {
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panic!(
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"Failed to find replacement characters {:?} or {:?}",
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PRIMARY_REPLACEMENT_CHAR, FALLBACK_REPLACEMENT_CHAR
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)
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});
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slf.replacement_glyph = replacement_glyph;
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// Preload the printable ASCII characters [32, 126] (which excludes control codes):
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const FIRST_ASCII: usize = 32; // 32 == space
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const LAST_ASCII: usize = 126;
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for c in (FIRST_ASCII..=LAST_ASCII).map(|c| c as u8 as char) {
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slf.glyph_info(c);
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}
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slf.glyph_info('°');
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slf
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}
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pub fn round_to_pixel(&self, point: f32) -> f32 {
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(point * self.pixels_per_point).round() / self.pixels_per_point
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}
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/// Height of one row of text. In points
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pub fn row_height(&self) -> f32 {
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self.row_height
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}
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pub fn uv_rect(&self, c: char) -> Option<UvRect> {
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self.glyph_info_cache
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.read()
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.get(&c)
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.and_then(|gi| gi.1.uv_rect)
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}
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pub fn glyph_width(&self, c: char) -> f32 {
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self.glyph_info(c).1.advance_width
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}
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/// `\n` will (intentionally) show up as the replacement character.
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fn glyph_info(&self, c: char) -> (FontIndex, GlyphInfo) {
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{
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if let Some(glyph_info) = self.glyph_info_cache.read().get(&c) {
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return *glyph_info;
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}
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}
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let font_index_glyph_info = self.glyph_info_no_cache_or_fallback(c);
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let font_index_glyph_info = font_index_glyph_info.unwrap_or(self.replacement_glyph);
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self.glyph_info_cache
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.write()
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.insert(c, font_index_glyph_info);
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font_index_glyph_info
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}
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fn glyph_info_no_cache_or_fallback(&self, c: char) -> Option<(FontIndex, GlyphInfo)> {
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for (font_index, font_impl) in self.fonts.iter().enumerate() {
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if let Some(glyph_info) = font_impl.glyph_info(c) {
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self.glyph_info_cache
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.write()
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.insert(c, (font_index, glyph_info));
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return Some((font_index, glyph_info));
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}
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}
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None
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}
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/// Typeset the given text onto one row.
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/// Assumes there are no `\n` in the text.
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/// Return `x_offsets`, one longer than the number of characters in the text.
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fn layout_single_row_fragment(&self, text: &str) -> Vec<f32> {
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let mut x_offsets = Vec::with_capacity(text.chars().count() + 1);
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x_offsets.push(0.0);
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let mut cursor_x_in_points = 0.0f32;
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let mut last_glyph_id = None;
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for c in text.chars() {
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if !self.fonts.is_empty() {
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let (font_index, glyph_info) = self.glyph_info(c);
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let font_impl = &self.fonts[font_index];
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if let Some(last_glyph_id) = last_glyph_id {
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cursor_x_in_points += font_impl.pair_kerning(last_glyph_id, glyph_info.id)
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}
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cursor_x_in_points += glyph_info.advance_width;
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cursor_x_in_points = self.round_to_pixel(cursor_x_in_points);
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last_glyph_id = Some(glyph_info.id);
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}
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x_offsets.push(cursor_x_in_points);
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}
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x_offsets
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}
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/// Typeset the given text onto one row.
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/// Any `\n` will show up as the replacement character.
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/// Always returns exactly one `Row` in the `Galley`.
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pub fn layout_single_line(&self, text: String) -> Galley {
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let x_offsets = self.layout_single_row_fragment(&text);
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let row = Row {
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x_offsets,
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y_min: 0.0,
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y_max: self.row_height(),
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ends_with_newline: false,
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};
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let width = row.max_x();
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let size = vec2(width, self.row_height());
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let galley = Galley {
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text,
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rows: vec![row],
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size,
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};
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galley.sanity_check();
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galley
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}
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/// Always returns at least one row.
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pub fn layout_multiline(&self, text: String, max_width_in_points: f32) -> Galley {
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self.layout_multiline_with_indentation_and_max_width(text, 0.0, max_width_in_points)
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}
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/// * `first_row_indentation`: extra space before the very first character (in points).
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/// * `max_width_in_points`: wrapping width.
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/// Always returns at least one row.
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pub fn layout_multiline_with_indentation_and_max_width(
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&self,
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text: String,
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first_row_indentation: f32,
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max_width_in_points: f32,
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) -> Galley {
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let row_height = self.row_height();
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let mut cursor_y = 0.0;
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let mut rows = Vec::new();
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let mut paragraph_start = 0;
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while paragraph_start < text.len() {
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let next_newline = text[paragraph_start..].find('\n');
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let paragraph_end = next_newline
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.map(|newline| paragraph_start + newline)
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.unwrap_or_else(|| text.len());
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assert!(paragraph_start <= paragraph_end);
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let paragraph_text = &text[paragraph_start..paragraph_end];
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let line_indentation = if rows.is_empty() {
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first_row_indentation
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} else {
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0.0
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};
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let mut paragraph_rows = self.layout_paragraph_max_width(
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paragraph_text,
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line_indentation,
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max_width_in_points,
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);
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assert!(!paragraph_rows.is_empty());
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paragraph_rows.last_mut().unwrap().ends_with_newline = next_newline.is_some();
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for row in &mut paragraph_rows {
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row.y_min += cursor_y;
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row.y_max += cursor_y;
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}
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cursor_y = paragraph_rows.last().unwrap().y_max;
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cursor_y += row_height * 0.4; // Extra spacing between paragraphs. TODO: less hacky
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rows.append(&mut paragraph_rows);
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paragraph_start = paragraph_end + 1;
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}
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if text.is_empty() || text.ends_with('\n') {
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rows.push(Row {
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x_offsets: vec![0.0],
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y_min: cursor_y,
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y_max: cursor_y + row_height,
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ends_with_newline: false,
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});
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}
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let mut widest_row = 0.0;
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for row in &rows {
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widest_row = row.max_x().max(widest_row);
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}
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let size = vec2(widest_row, rows.last().unwrap().y_max);
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let galley = Galley { text, rows, size };
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galley.sanity_check();
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galley
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}
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/// A paragraph is text with no line break character in it.
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/// The text will be wrapped by the given `max_width_in_points`.
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/// Always returns at least one row.
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fn layout_paragraph_max_width(
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&self,
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text: &str,
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mut first_row_indentation: f32,
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max_width_in_points: f32,
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) -> Vec<Row> {
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if text.is_empty() {
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return vec![Row {
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x_offsets: vec![first_row_indentation],
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y_min: 0.0,
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y_max: self.row_height(),
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ends_with_newline: false,
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}];
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}
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let full_x_offsets = self.layout_single_row_fragment(text);
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let mut row_start_x = 0.0; // NOTE: BEFORE the `first_row_indentation`.
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let mut cursor_y = 0.0;
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let mut row_start_idx = 0;
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// start index of the last space. A candidate for a new row.
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let mut last_space = None;
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let mut out_rows = vec![];
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for (i, (x, chr)) in full_x_offsets.iter().skip(1).zip(text.chars()).enumerate() {
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debug_assert!(chr != '\n');
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let potential_row_width = first_row_indentation + x - row_start_x;
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if potential_row_width > max_width_in_points {
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if let Some(last_space_idx) = last_space {
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// We include the trailing space in the row:
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let row = Row {
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x_offsets: full_x_offsets[row_start_idx..=last_space_idx + 1]
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.iter()
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.map(|x| first_row_indentation + x - row_start_x)
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.collect(),
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y_min: cursor_y,
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||||
y_max: cursor_y + self.row_height(),
|
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ends_with_newline: false,
|
||||
};
|
||||
row.sanity_check();
|
||||
out_rows.push(row);
|
||||
|
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row_start_idx = last_space_idx + 1;
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row_start_x = first_row_indentation + full_x_offsets[row_start_idx];
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last_space = None;
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cursor_y = self.round_to_pixel(cursor_y + self.row_height());
|
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} else if out_rows.is_empty() && first_row_indentation > 0.0 {
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assert_eq!(row_start_idx, 0);
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// Allow the first row to be completely empty, because we know there will be more space on the next row:
|
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let row = Row {
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x_offsets: vec![first_row_indentation],
|
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y_min: cursor_y,
|
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y_max: cursor_y + self.row_height(),
|
||||
ends_with_newline: false,
|
||||
};
|
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row.sanity_check();
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||||
out_rows.push(row);
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||||
cursor_y = self.round_to_pixel(cursor_y + self.row_height());
|
||||
first_row_indentation = 0.0; // Continue all other rows as if there is no indentation
|
||||
}
|
||||
}
|
||||
|
||||
const NON_BREAKING_SPACE: char = '\u{A0}';
|
||||
if chr.is_whitespace() && chr != NON_BREAKING_SPACE {
|
||||
last_space = Some(i);
|
||||
}
|
||||
}
|
||||
|
||||
if row_start_idx + 1 < full_x_offsets.len() {
|
||||
let row = Row {
|
||||
x_offsets: full_x_offsets[row_start_idx..]
|
||||
.iter()
|
||||
.map(|x| first_row_indentation + x - row_start_x)
|
||||
.collect(),
|
||||
y_min: cursor_y,
|
||||
y_max: cursor_y + self.row_height(),
|
||||
ends_with_newline: false,
|
||||
};
|
||||
row.sanity_check();
|
||||
out_rows.push(row);
|
||||
}
|
||||
|
||||
out_rows
|
||||
}
|
||||
}
|
||||
|
||||
fn allocate_glyph(
|
||||
atlas: &mut TextureAtlas,
|
||||
glyph: rusttype::Glyph<'static>,
|
||||
scale_in_pixels: f32,
|
||||
y_offset: f32,
|
||||
pixels_per_point: f32,
|
||||
) -> GlyphInfo {
|
||||
assert!(glyph.id().0 != 0);
|
||||
|
||||
let glyph = glyph.scaled(Scale::uniform(scale_in_pixels));
|
||||
let glyph = glyph.positioned(point(0.0, 0.0));
|
||||
|
||||
let uv_rect = if let Some(bb) = glyph.pixel_bounding_box() {
|
||||
let glyph_width = bb.width() as usize;
|
||||
let glyph_height = bb.height() as usize;
|
||||
|
||||
if glyph_width == 0 || glyph_height == 0 {
|
||||
None
|
||||
} else {
|
||||
let glyph_pos = atlas.allocate((glyph_width, glyph_height));
|
||||
|
||||
let texture = atlas.texture_mut();
|
||||
glyph.draw(|x, y, v| {
|
||||
if v > 0.0 {
|
||||
let px = glyph_pos.0 + x as usize;
|
||||
let py = glyph_pos.1 + y as usize;
|
||||
texture[(px, py)] = (v * 255.0).round() as u8;
|
||||
}
|
||||
});
|
||||
|
||||
let offset_in_pixels = vec2(bb.min.x as f32, scale_in_pixels as f32 + bb.min.y as f32);
|
||||
let offset = offset_in_pixels / pixels_per_point + y_offset * Vec2::Y;
|
||||
Some(UvRect {
|
||||
offset,
|
||||
size: vec2(glyph_width as f32, glyph_height as f32) / pixels_per_point,
|
||||
min: (glyph_pos.0 as u16, glyph_pos.1 as u16),
|
||||
max: (
|
||||
(glyph_pos.0 + glyph_width) as u16,
|
||||
(glyph_pos.1 + glyph_height) as u16,
|
||||
),
|
||||
})
|
||||
}
|
||||
} else {
|
||||
// No bounding box. Maybe a space?
|
||||
None
|
||||
};
|
||||
|
||||
let advance_width_in_points = glyph.unpositioned().h_metrics().advance_width / pixels_per_point;
|
||||
|
||||
GlyphInfo {
|
||||
id: glyph.id(),
|
||||
advance_width: advance_width_in_points,
|
||||
uv_rect,
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user