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Mesh::split_to_u16 now returns a 16-bit indexed Mesh16

This commit is contained in:
Emil Ernerfeldt
2021-01-25 22:06:06 +01:00
parent b493bc6efc
commit 2a10747843
5 changed files with 77 additions and 22 deletions

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@@ -24,6 +24,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
* `DragValue::range` is now called `clamp_range` and also clamps incoming values.
* Renamed `Triangles` to `Mesh`.
* The tesselator now wraps the clip rectangle and mesh in `struct ClippedMesh(Rect, Mesh)`.
* `Mesh::split_to_u16` now returns a 16-bit indexed `Mesh16`.
### Fixed 🐛