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Mesh::split_to_u16 now returns a 16-bit indexed Mesh16
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@@ -24,6 +24,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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* `DragValue::range` is now called `clamp_range` and also clamps incoming values.
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* Renamed `Triangles` to `Mesh`.
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* The tesselator now wraps the clip rectangle and mesh in `struct ClippedMesh(Rect, Mesh)`.
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* `Mesh::split_to_u16` now returns a 16-bit indexed `Mesh16`.
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### Fixed 🐛
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