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Mesh::split_to_u16 now returns a 16-bit indexed Mesh16

This commit is contained in:
Emil Ernerfeldt
2021-01-25 22:06:06 +01:00
parent b493bc6efc
commit 2a10747843
5 changed files with 77 additions and 22 deletions

View File

@@ -57,7 +57,7 @@ mod texture_atlas;
pub use {
color::{Color32, Rgba},
mesh::{Mesh, Vertex},
mesh::{Mesh, Mesh16, Vertex},
shadow::Shadow,
shape::Shape,
stats::PaintStats,