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https://github.com/emilk/egui.git
synced 2026-08-31 22:00:03 -04:00
Add support for alignment (min, center, max) in horizontal and vertical layouts
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@@ -186,12 +186,14 @@ fn translate_cmd(out_commands: &mut Vec<PaintCmd>, style: &Style, cmd: GuiCmd) {
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value,
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} => {
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let rect = interact.rect;
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let thin_rect = Rect::from_center_size(rect.center(), vec2(rect.size.x, 6.0));
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let thickness = rect.size().y;
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let thin_size = vec2(rect.size.x, thickness / 2.0);
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let thin_rect = Rect::from_center_size(rect.center(), thin_size);
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let marker_center_x = remap_clamp(value, min, max, rect.min().x, rect.max().x);
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let marker_rect = Rect::from_center_size(
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vec2(marker_center_x, thin_rect.center().y),
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vec2(16.0, 16.0),
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vec2(thickness, thickness),
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);
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out_commands.push(PaintCmd::Rect {
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@@ -202,7 +204,7 @@ fn translate_cmd(out_commands: &mut Vec<PaintCmd>, style: &Style, cmd: GuiCmd) {
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});
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out_commands.push(PaintCmd::Rect {
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corner_radius: 3.0,
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corner_radius: 6.0,
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fill_color: Some(style.interact_fill_color(&interact)),
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outline: None,
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rect: marker_rect,
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