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Track original SVG size (#7098)
This fixes bugs related to how an `Image` follows the size of an SVG. We track the "source size" of each image, i.e. the original width/height of the SVG, which can be different from whatever it was rasterized as.
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@@ -419,10 +419,7 @@ impl TextureManager {
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let height = 1;
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ctx.load_texture(
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"color_test_gradient",
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epaint::ColorImage {
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size: [width, height],
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pixels,
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},
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epaint::ColorImage::new([width, height], pixels),
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TextureOptions::LINEAR,
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)
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})
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