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https://github.com/emilk/egui.git
synced 2026-06-28 07:23:13 -04:00
Refactor with some better types
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@@ -1,7 +1,6 @@
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// ----------------------------------------------------------------------------
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// Paint module:
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function paintCommand(canvas, cmd) {
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var ctx = canvas.getContext("2d");
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// console.log(`cmd: ${JSON.stringify(cmd)}`);
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switch (cmd.kind) {
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case "clear":
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ctx.fillStyle = cmd.fill_style;
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@@ -11,33 +10,33 @@ function paintCommand(canvas, cmd) {
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ctx.beginPath();
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ctx.lineWidth = cmd.line_width;
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ctx.strokeStyle = cmd.stroke_style;
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ctx.moveTo(cmd.from[0], cmd.from[1]);
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ctx.lineTo(cmd.to[0], cmd.to[1]);
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ctx.moveTo(cmd.from.x, cmd.from.y);
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ctx.lineTo(cmd.to.x, cmd.to.y);
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ctx.stroke();
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return;
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case "circle":
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ctx.fillStyle = cmd.fill_style;
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ctx.beginPath();
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ctx.arc(cmd.center[0], cmd.center[1], cmd.radius, 0, 2 * Math.PI, false);
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ctx.arc(cmd.center.x, cmd.center.y, cmd.radius, 0, 2 * Math.PI, false);
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ctx.fill();
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return;
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case "rounded_rect":
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ctx.fillStyle = cmd.fill_style;
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var x = cmd.pos[0];
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var y = cmd.pos[1];
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var width = cmd.size[0];
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var height = cmd.size[1];
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var radius = cmd.radius;
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var x = cmd.pos.x;
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var y = cmd.pos.y;
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var width = cmd.size.x;
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var height = cmd.size.y;
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var r = cmd.corner_radius;
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ctx.beginPath();
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ctx.moveTo(x + radius, y);
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ctx.lineTo(x + width - radius, y);
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ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
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ctx.lineTo(x + width, y + height - radius);
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ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
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ctx.lineTo(x + radius, y + height);
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ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
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ctx.lineTo(x, y + radius);
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ctx.quadraticCurveTo(x, y, x + radius, y);
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ctx.moveTo(x + r, y);
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ctx.lineTo(x + width - r, y);
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ctx.quadraticCurveTo(x + width, y, x + width, y + r);
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ctx.lineTo(x + width, y + height - r);
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ctx.quadraticCurveTo(x + width, y + height, x + width - r, y + height);
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ctx.lineTo(x + r, y + height);
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ctx.quadraticCurveTo(x, y + height, x, y + height - r);
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ctx.lineTo(x, y + r);
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ctx.quadraticCurveTo(x, y, x + r, y);
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ctx.closePath();
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ctx.fill();
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return;
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@@ -45,7 +44,7 @@ function paintCommand(canvas, cmd) {
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ctx.font = cmd.font;
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ctx.fillStyle = cmd.fill_style;
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ctx.textAlign = cmd.text_align;
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ctx.fillText(cmd.text, cmd.pos[0], cmd.pos[1]);
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ctx.fillText(cmd.text, cmd.pos.x, cmd.pos.y);
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return;
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}
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}
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@@ -71,18 +70,16 @@ function js_gui(input) {
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commands.push({
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fillStyle: "#ff1111",
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kind: "rounded_rect",
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pos: [100, 100],
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pos: { x: 100, y: 100 },
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radius: 20,
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size: [200, 100]
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size: { x: 200, y: 100 }
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});
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return commands;
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}
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function paint_gui(canvas, mouse_pos) {
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var input = {
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mouse_x: mouse_pos.x,
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mouse_y: mouse_pos.y,
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screen_height: canvas.height,
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screen_width: canvas.width
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mouse_pos: mouse_pos,
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screen_size: { x: canvas.width, y: canvas.height }
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};
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var commands = rust_gui(input);
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for (var _i = 0, commands_1 = commands; _i < commands_1.length; _i++) {
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