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Replace cargo-cranky with workspace lints (#4413)

Replace `cargo-cranky` (which has served us well) with workspace lints
This commit is contained in:
Emil Ernerfeldt
2024-04-25 17:24:50 +02:00
committed by GitHub
parent cee790681d
commit 2f508d6a61
82 changed files with 348 additions and 289 deletions

View File

@@ -137,6 +137,8 @@ fn init_arboard() -> Option<arboard::Clipboard> {
fn init_smithay_clipboard(
raw_display_handle: Option<RawDisplayHandle>,
) -> Option<smithay_clipboard::Clipboard> {
#![allow(clippy::undocumented_unsafe_blocks)]
crate::profile_function!();
if let Some(RawDisplayHandle::Wayland(display)) = raw_display_handle {

View File

@@ -56,7 +56,7 @@ pub struct EventResponse {
/// (e.g. a mouse click on an egui window, or entering text into a text field).
///
/// For instance, if you use egui for a game, you should only
/// pass on the events to your game when [`Self::consumed`] is `false.
/// pass on the events to your game when [`Self::consumed`] is `false`.
///
/// Note that egui uses `tab` to move focus between elements, so this will always be `true` for tabs.
pub consumed: bool,
@@ -1521,6 +1521,9 @@ fn process_viewport_command(
/// Build and intitlaize a window.
///
/// Wrapper around `create_winit_window_builder` and `apply_viewport_builder_to_window`.
///
/// # Errors
/// Possible causes of error include denied permission, incompatible system, and lack of memory.
pub fn create_window<T>(
egui_ctx: &egui::Context,
event_loop: &EventLoopWindowTarget<T>,