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eframe: Replace Frame::update with fn logic and fn ui (#7775)
* Part of https://github.com/emilk/egui/issues/5113 * Part of https://github.com/emilk/egui/issues/3524 ## What This deprecates `eframe::App::update` and replaces it with two new functions: ```rs pub trait App { /// Called just before `ui`, and in the future this will /// also be called for background apps when needed. fn logic(&mut self, ctx: &egui::Context, frame: &mut Frame) { } /// Show your user interface to the user. fn ui(&mut self, ui: &mut egui::Ui, frame: &mut Frame); … } ``` Similarly, `Context::run` is deprecated in favor of `Context::run_ui`. `Plugin`s are now handed a `Ui` instead of just a `Context` in `on_begin/end_frame`. ## TODO …either in this PR or a later one * [x] Deprecate `App::update` * [x] Deprecate `Context::run` * [x] Change plugins to get a `Ui` * [x] Update kittest * [x] Change viewports to get UI:s (`show_viewport_immediate` etc) - https://github.com/emilk/egui/pull/7779 ## Later PRs * [ ] Deprecate `Panel::show` * [ ] Deprecate `CentralPanel::show` * [ ] Deprecate `CentralPanel` ?
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@@ -65,7 +65,7 @@ impl EguiGlow {
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}
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/// Call [`Self::paint`] later to paint.
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pub fn run(&mut self, window: &winit::window::Window, run_ui: impl FnMut(&egui::Context)) {
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pub fn run(&mut self, window: &winit::window::Window, run_ui: impl FnMut(&mut egui::Ui)) {
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let raw_input = self.egui_winit.take_egui_input(window);
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let egui::FullOutput {
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@@ -74,7 +74,7 @@ impl EguiGlow {
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shapes,
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pixels_per_point,
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viewport_output,
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} = self.egui_ctx.run(raw_input, run_ui);
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} = self.egui_ctx.run_ui(raw_input, run_ui);
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if viewport_output.len() > 1 {
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log::warn!("Multiple viewports not yet supported by EguiGlow");
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