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mirror of https://github.com/emilk/egui.git synced 2026-08-29 04:40:03 -04:00

eframe: Replace Frame::update with fn logic and fn ui (#7775)

* Part of https://github.com/emilk/egui/issues/5113
* Part of https://github.com/emilk/egui/issues/3524

## What
This deprecates `eframe::App::update` and replaces it with two new
functions:

```rs
pub trait App {
	/// Called just before `ui`, and in the future this will
    /// also be called for background apps when needed.
	fn logic(&mut self, ctx: &egui::Context, frame: &mut Frame) { }
	
    /// Show your user interface to the user.
	fn ui(&mut self, ui: &mut egui::Ui, frame: &mut Frame);

	…
}
```

Similarly, `Context::run` is deprecated in favor of `Context::run_ui`.

`Plugin`s are now handed a `Ui` instead of just a `Context` in
`on_begin/end_frame`.

## TODO
…either in this PR or a later one
* [x] Deprecate `App::update`
* [x] Deprecate `Context::run`
* [x] Change plugins to get a `Ui`
* [x] Update kittest
* [x] Change viewports to get UI:s (`show_viewport_immediate` etc)
  - https://github.com/emilk/egui/pull/7779

## Later PRs
* [ ] Deprecate `Panel::show`
* [ ] Deprecate `CentralPanel::show`
* [ ] Deprecate `CentralPanel` ?
This commit is contained in:
Emil Ernerfeldt
2025-12-16 17:05:50 +01:00
committed by GitHub
parent 9487dc35ec
commit 2f6fe9c572
52 changed files with 417 additions and 321 deletions

View File

@@ -20,8 +20,8 @@ struct Content {
}
impl eframe::App for Content {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show_inside(ui, |ui| {
ui.heading("Press/Hold/Release example. Press A to test.");
if ui.button("Clear").clicked() {
self.text.clear();
@@ -33,14 +33,14 @@ impl eframe::App for Content {
ui.label(&self.text);
});
if ctx.input(|i| i.key_pressed(Key::A)) {
if ui.input(|i| i.key_pressed(Key::A)) {
self.text.push_str("\nPressed");
}
if ctx.input(|i| i.key_down(Key::A)) {
if ui.input(|i| i.key_down(Key::A)) {
self.text.push_str("\nHeld");
ui.request_repaint(); // make sure we note the holding.
}
if ctx.input(|i| i.key_released(Key::A)) {
if ui.input(|i| i.key_released(Key::A)) {
self.text.push_str("\nReleased");
}
});