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eframe: Replace Frame::update with fn logic and fn ui (#7775)
* Part of https://github.com/emilk/egui/issues/5113 * Part of https://github.com/emilk/egui/issues/3524 ## What This deprecates `eframe::App::update` and replaces it with two new functions: ```rs pub trait App { /// Called just before `ui`, and in the future this will /// also be called for background apps when needed. fn logic(&mut self, ctx: &egui::Context, frame: &mut Frame) { } /// Show your user interface to the user. fn ui(&mut self, ui: &mut egui::Ui, frame: &mut Frame); … } ``` Similarly, `Context::run` is deprecated in favor of `Context::run_ui`. `Plugin`s are now handed a `Ui` instead of just a `Context` in `on_begin/end_frame`. ## TODO …either in this PR or a later one * [x] Deprecate `App::update` * [x] Deprecate `Context::run` * [x] Change plugins to get a `Ui` * [x] Update kittest * [x] Change viewports to get UI:s (`show_viewport_immediate` etc) - https://github.com/emilk/egui/pull/7779 ## Later PRs * [ ] Deprecate `Panel::show` * [ ] Deprecate `CentralPanel::show` * [ ] Deprecate `CentralPanel` ?
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@@ -25,7 +25,7 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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struct MyTestApp {}
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impl eframe::App for MyTestApp {
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fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
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fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) {
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use glow::HasContext as _;
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let gl = frame.gl().unwrap();
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@@ -37,7 +37,7 @@ impl eframe::App for MyTestApp {
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gl.clear(glow::COLOR_BUFFER_BIT);
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}
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egui::Window::new("Floating Window").show(ctx, |ui| {
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egui::Window::new("Floating Window").show(ui.ctx(), |ui| {
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ui.label("The background should be purple.");
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});
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}
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