mirror of
https://github.com/emilk/egui.git
synced 2026-09-01 06:10:06 -04:00
Add support for the safe area on iOS (#7578)
This PR is a continuation of #4915 by @frederik-uni and @lucasmerlin that introduces support for keeping egui content within the 'safe area' on iOS (avoiding the notch / dynamic island / menu bar etc.), with the following changes: - `SafeArea` now wraps `MarginF32` and has been renamed to `SafeAreaInsets` to clarify its purpose. - `InputState::screen_rect` is now marked as deprecated in favour of either `viewport_rect` (which contains the entire screen), or `content_rect` (which is the viewport rect with the safe area insets removed). - I added some comments to the safe area insets logic pointing out the [safe area API coming in winit v0.31](https://github.com/rust-windowing/winit/issues/3910). --------- Co-authored-by: frederik-uni <147479464+frederik-uni@users.noreply.github.com> Co-authored-by: Lucas Meurer <hi@lucasmerlin.me> Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
@@ -109,6 +109,6 @@ fn test_egui_zero_window_size() {
|
||||
/// Detect narrow screens. This is used to show a simpler UI on mobile devices,
|
||||
/// especially for the web demo at <https://egui.rs>.
|
||||
pub fn is_mobile(ctx: &egui::Context) -> bool {
|
||||
let screen_size = ctx.screen_rect().size();
|
||||
let screen_size = ctx.content_rect().size();
|
||||
screen_size.x < 550.0
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user