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Release 0.22.0 - A plethora of small improvements
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@@ -3,6 +3,9 @@ All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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## 0.22.0 - 2023-05-23
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* Only use `wasm-bindgen` feature for `instant` when building for wasm32 [#2808](https://github.com/emilk/egui/pull/2808) (thanks [@gferon](https://github.com/gferon)!)
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* Fix unsafe API of `Clipboard::new` [#2765](https://github.com/emilk/egui/pull/2765) (thanks [@dhardy](https://github.com/dhardy)!)
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* Remove `android-activity` dependency + add `Activity` backend features [#2863](https://github.com/emilk/egui/pull/2863) (thanks [@rib](https://github.com/rib)!)
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@@ -1,6 +1,6 @@
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[package]
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name = "egui-winit"
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version = "0.21.1"
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version = "0.22.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "Bindings for using egui with winit"
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edition = "2021"
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@@ -53,7 +53,7 @@ android-native-activity = ["winit/android-native-activity"]
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android-game-activity = ["winit/android-game-activity"]
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[dependencies]
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egui = { version = "0.21.0", path = "../egui", default-features = false, features = [
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egui = { version = "0.22.0", path = "../egui", default-features = false, features = [
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"log",
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] }
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log = { version = "0.4", features = ["std"] }
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