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Fix egui-wgpu performance regression (#3580)

Introduced in the recent multi-viewports work, we accidentally recreated
the wgpu surfaces every frame. This is now fixed.

I found this while improving the profiling of `eframe`
This commit is contained in:
Emil Ernerfeldt
2023-11-19 21:14:13 +01:00
committed by GitHub
parent 960b01b67a
commit 30ee478caf
14 changed files with 372 additions and 279 deletions

View File

@@ -70,7 +70,13 @@ persistence = [
## `eframe` will call `puffin::GlobalProfiler::lock().new_frame()` for you
##
## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
puffin = ["dep:puffin", "egui/puffin", "egui_glow?/puffin", "egui-wgpu?/puffin"]
puffin = [
"dep:puffin",
"egui/puffin",
"egui_glow?/puffin",
"egui-wgpu?/puffin",
"egui-winit/puffin",
]
## Enables wayland support and fixes clipboard issue.
wayland = ["egui-winit/wayland"]