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Fix alpha blending in WebGL2 backend (#650)

Add a render-to-texture step with an sRGBA8 texture
This commit is contained in:
AsmPrgmC3
2021-08-25 21:28:42 +02:00
committed by GitHub
parent a256337856
commit 31a1882997
11 changed files with 230 additions and 54 deletions

View File

@@ -92,11 +92,13 @@ features = [
"TouchList",
"WebGl2RenderingContext",
"WebGlBuffer",
"WebGlFramebuffer",
"WebGlProgram",
"WebGlRenderingContext",
"WebGlShader",
"WebGlTexture",
"WebGlUniformLocation",
"WebGlVertexArrayObject",
"WheelEvent",
"Window",
]