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Introduce egui::FullOutput, returned from Context::run (#1292)
* Introduce `egui::FullOutput`, returned from `Context::run` * Rename `Output` to `PlatformOutput`
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@@ -152,7 +152,7 @@ pub struct TexturesDelta {
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/// New or changed textures. Apply before painting.
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pub set: AHashMap<TextureId, ImageDelta>,
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/// Texture to free after painting.
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/// Textures to free after painting.
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pub free: Vec<TextureId>,
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}
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