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Fix typos (#2866)
* Fix typos in comments * Fix typos in demo texts * Fix typos in code names * Fix typos in cargos * Fix typos in changelogs
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@@ -22,7 +22,7 @@ impl TextureManager {
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/// The returned [`TextureId`] will be [`TextureId::Managed`], with an index
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/// starting from zero and increasing with each call to [`Self::alloc`].
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///
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/// The first texture you allocate will be `TextureId::Managed(0) == TexureId::default()` and
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/// The first texture you allocate will be `TextureId::Managed(0) == TextureId::default()` and
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/// MUST have a white pixel at (0,0) ([`crate::WHITE_UV`]).
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///
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/// The texture is given a retain-count of `1`, requiring one call to [`Self::free`] to free it.
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