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Remove wildcard imports (#5018)
<!-- Please read the "Making a PR" section of [`CONTRIBUTING.md`](https://github.com/emilk/egui/blob/master/CONTRIBUTING.md) before opening a Pull Request! * Keep your PR:s small and focused. * The PR title is what ends up in the changelog, so make it descriptive! * If applicable, add a screenshot or gif. * If it is a non-trivial addition, consider adding a demo for it to `egui_demo_lib`, or a new example. * Do NOT open PR:s from your `master` branch, as that makes it hard for maintainers to test and add commits to your PR. * Remember to run `cargo fmt` and `cargo clippy`. * Open the PR as a draft until you have self-reviewed it and run `./scripts/check.sh`. * When you have addressed a PR comment, mark it as resolved. Please be patient! I will review your PR, but my time is limited! --> I removed (I hope so) all wildcard imports I found. For me on my pc this improved the build time: - for egui -5s - for eframe -12s * [x] I have followed the instructions in the PR template
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@@ -1,6 +1,9 @@
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use std::sync::Arc;
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use crate::*;
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use crate::{
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color, CircleShape, Color32, ColorMode, CubicBezierShape, EllipseShape, Mesh, PathShape,
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QuadraticBezierShape, RectShape, Shape, TextShape,
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};
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/// Remember to handle [`Color32::PLACEHOLDER`] specially!
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pub fn adjust_colors(
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