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Add ability to override collapsing icons (#1147)
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@@ -10,6 +10,7 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui_w
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### Added ⭐
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* `Context::load_texture` to convert an image into a texture which can be displayed using e.g. `ui.image(texture, size)` ([#1110](https://github.com/emilk/egui/pull/1110)).
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* Added `Ui::add_visible` and `Ui::add_visible_ui`.
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* Added `CollapsingHeader::icon` to override the default open/close icon using a custom function. ([1147](https://github.com/emilk/egui/pull/1147))
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### Changed 🔧
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* ⚠️ `Context::input` and `Ui::input` now locks a mutex. This can lead to a dead-lock is used in an `if let` binding!
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@@ -26,6 +27,7 @@ NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui_w
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### Contributors 🙏
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* [danielkeller](https://github.com/danielkeller): [#1050](https://github.com/emilk/egui/pull/1050).
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* [juancampa](https://github.com/juancampa): [#1147](https://github.com/emilk/egui/pull/1147).
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## 0.16.1 - 2021-12-31 - Add back `CtxRef::begin_frame,end_frame`
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