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mirror of https://github.com/emilk/egui.git synced 2026-08-30 13:20:05 -04:00

Some more work on making possible to render viewport_sync in glutin

Context::current_rendering_viewport was replaced by Context::get_viewport_id
Added Context::get_parent_viewport_id
Changed Context::run to need parent_viewport_id
Changed Context::beagin to need parent_viewport_id
Added ImplContext::frame_stack
Some work on making posibile to render multiples frames at the same time
A lot of more things in glutin backend is not Arc<RwLock<T>>
This commit is contained in:
Konkitoman
2023-08-02 17:14:31 +03:00
parent c7c9713bf8
commit 34fea8a0e5
9 changed files with 248 additions and 124 deletions

View File

@@ -68,7 +68,7 @@ fn test_egui_e2e() {
const NUM_FRAMES: usize = 5;
for _ in 0..NUM_FRAMES {
let full_output = ctx.run(raw_input.clone(), 0, |ctx| {
let full_output = ctx.run(raw_input.clone(), 0, 0, |ctx| {
demo_windows.ui(ctx);
});
let clipped_primitives = ctx.tessellate(full_output.shapes);
@@ -87,7 +87,7 @@ fn test_egui_zero_window_size() {
const NUM_FRAMES: usize = 5;
for _ in 0..NUM_FRAMES {
let full_output = ctx.run(raw_input.clone(), 0, |ctx| {
let full_output = ctx.run(raw_input.clone(), 0, 0, |ctx| {
demo_windows.ui(ctx);
});
let clipped_primitives = ctx.tessellate(full_output.shapes);