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Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652)
Also removed the 300es shaders, as they'd be identical to the 100es ones.
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@@ -73,6 +73,7 @@ features = [
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"Event",
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"EventListener",
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"EventTarget",
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"ExtSRgb",
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"File",
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"FileList",
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"FocusEvent",
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