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Update wgpu to 28.0.0 (#7853)
Co-authored-by: lucasmerlin <hi@lucasmerlin.me>
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@@ -353,7 +353,7 @@ impl Renderer {
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let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
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label: Some("egui_pipeline_layout"),
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bind_group_layouts: &[&uniform_bind_group_layout, &texture_bind_group_layout],
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push_constant_ranges: &[],
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immediate_size: 0,
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});
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let depth_stencil = options
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@@ -426,7 +426,7 @@ impl Renderer {
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})],
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compilation_options: wgpu::PipelineCompilationOptions::default()
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}),
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multiview: None,
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multiview_mask: None,
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cache: None,
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}
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)
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